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Posts tagged DogFighting

The Stream Team: Scoping out Star Citizen

Have you wanted to sneak a peek inside Star Citizen? The game is not even to an alpha stage yet, but Massively's MJ will be diving in to show off the hanger and dogfighting modules that have been released to backers. Join us live at 3:00 p.m. for a look into the game that holds the crowdfunding cro...

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Disney shutters Star Wars Attack Squadrons

Disney has just announced that Star Wars Attack Squadrons will cease operations in the wake of its closed beta test. A message on the official site reads, "We want to thank all of the fans who participated in the closed beta of Star Wars: Attack Squadrons. After much consideration, we have decided ...

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Star Citizen's Arena Commander is launching on May 29th

Star Citizen fans, mark your calendars for May 29th. If all goes well, you'll be playing at least a single-player version of Arena Commander as Cloud Imperium begins to roll out portions of its long-awaited dogfighting module. CIG chairman Chris Roberts has posted his weekly recap, which contain...

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PAX East 2014: Star Citizen and the DFM are 'more than just PvP'

Chris Roberts took the stage at a backer-only pre-PAX event in Boston last night to show off some of Star Citizen's alpha dogfighting footage. Despite a few technical glitches, fans were able to get an extended glimpse of the game's first playable module, which Roberts said will likely release in a...

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Star Citizen updates backers on progress in March

Eagerly anticipating Star Citizen? Then you'll be happy to see that the latest development update from the team is now live, focusing on the many projects in development for the game. At the top of the list, of course, is the much-anticipated dogfighting module, which has dominated the attention of...

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Not So Massively: Elite's Oculus Rift support, Star Citizen delays, and Firefall's CEO worries

The Elite: Dangerous combat alpha was updated with support for 3-D monitors and the Oculus Rift gaming headset this week, and developers gave fans a look behind the scenes in a new development newsletter. Star Citizen's dogfighting module was also delayed in order to bring the level of polish up hi...

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EVE Evolved: Merging Valkyrie with EVE Online

Ever since its release in 2003, EVE Online has been bombarded with requests for direct flight controls and dogfighter-style gameplay. Most ships in EVE are huge lumbering hulks compared to real-world aircraft, more akin to large sea-faring ships than nimble jetfighters. Even tiny agile Interceptors...

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EVE Valkyrie could be coming to console before PC

EVE: Valkyrie was officially revealed back in August of this year with a teaser earlier at Fanfest, but details have been scarce so far. We know that it's a dog-fighting sim that uses the Oculus Rift, but a recent interview over at Rock, Paper Shotgun hints that the game may not be coming to the PC...

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The not-so-friendly skies: Hands-on with World of Warplanes' open beta

Wargaming.net is the reigning king of free-to-play, with its flagship title World of Tanks sitting pretty at 60 million registered users and holding the world record for player concurrency. One wouldn't necessarily expect MMO gamers to be drawn to a game where the only physical manifestation of the...

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Not So Massively: Elite galaxy lore, D3's Book of Tyrael, and Dota 2 chat bans

Star Citizen introduced new game designer Pete McKay in the latest episode of Wingman's Hangar, and mentioned plans for a planet-side module and an in-game social bar. Elite: Dangerous delved into the fiction of the Elite universe and confirmed that the entire Milky Way galaxy will be available for...

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