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Posts tagged David-Bass

Carbine CM David Bass leaves WildStar

Community Lead David "Scooter" Bass announced today that he has decided to leave Carbine Studios and his work with WildStar. In a farewell letter, Bass notes that the decision was made on his end: "The truth is my personal life's taken a turn and I've made the impossibly difficult decision to...

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WildStar's latest AMA features the Warrior

Carbine hosted an AMA session earlier today focused on the Warrior class for its upcoming WildStar MMO. Representing the dev team was lead combat designer Chris Lynch, class lead Hugh Shelton, Warrior class designer Marc Matzenbacher, and senior community manager David Bass. The talk ranged from...

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Watch live WildStar gameplay in pilot of new livestream series

In this day and age, seeing is still believing, so the more game footage we can see, the better! And WildStar delivered just that, displaying live gameplay in a stealthy livestream yesterday. Without any advanced notice or advertisement, Carbine Studios aired the pilot episode of a new livestream...

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WildStar's devs break all the things in the latest stress test

If you participated in WildStar's first stress test, aka The Stressening, or hope to jump in with its sequel, The Stress Continues, then this week's WildStar Wednesday is for you. Carbine Studios community director Troy Hewitt, live producer Craig Turner, and senior community manager David Bass...

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Slap a rocket on a pig: WildStar's modding and PGC community

At January's WildStar press event, I had the opportunity to chat with several of Carbine's developers about something near and dear to my heart: modding. During my personal demo, Jeremy Gaffney remarked offhandedly -- twice! -- that people don't really want to play the UI; they want to play the...

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WildStar's Senior Community Manager focuses on fun

Hot on the heels of yesterday's interview with WildStar's Jeremy Gaffney, we sat down with another Carbine Studios rep: David Bass, the game's new Senior Community Manager. We stopped David from running around the studio like a madman for 15 minutes, forcing him to let us in on the secrets of why...

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Star Wars: The Old Republic releases Episode I of the official podcast

Amidst all the other news from Star Wars: The Old Republic, it's easy to overlook the fact that the game's staff has been at work on an official podcast for fans. The first episode of that podcast is now available. Hosts Brooks Guthrie and Eric Musco have made the podcast available for listeners...

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Hyperspace Beacon: What is this RP-PvP anyway?

At E3, Principal Lead Writer Daniel Erickson expressed that he wanted a roleplay player-vs.-player server for Star Wars: The Old Republic. Granted, BioWare's live team originally intended to not launch with any type of open-world PvP roleplay server. Community Coordinator David Bass confirmed...

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Star Wars: The Old Republic releases server details

On top of the exciting news this morning that Star Wars: The Old Republic has launched into its third guild phase, CM David Bass posted a healthy wall of text on the forums listing the server types and details associated with each. It will probably not come as a shock that SWTOR is sticking...

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BioWare setting up public TOR demo outside San Diego Comic-Con

Star Wars: The Old Republic community coordinator David Bass unleashed a pleasant surprise on unsuspecting BioWare fans earlier today. In a post on the official TOR forums, Bass told of a playable demo at the upcoming San Diego Comic-Con. Big deal, I don't have a Comic-Con badge, we hear a few...

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