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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[One Shots: Other dark parts of space]]></title><link>http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/</guid><comments>http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-Fi</a>, <a href="http://massively.joystiq.com/category/screenshots/" rel="tag">Screenshots</a>, <a href="http://massively.joystiq.com/category/one-shots/" rel="tag">One Shots</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/full/#3450188"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/10/os1105darkspace580.jpg" alt="" /></a></div>
To be sure, there are hundreds of MMOs out there in the world, but every so often we catch wind of one that we hadn't heard of before. Today's One Shots of a space-based indie MMO called <a href="http://www.darkspace.net"><em>DarkSpace</em></a> is such an example. This image was sent to us by a reader who goes by the name "Frank Exchange of Views." For those of us who aren't familiar, Frank explains the image: <br />
<br />
"<em>What's going on, you ask? Well, three Dreadnought-class ships from the Interstellar Cultural Confederation (ICC) are engaging two United Galactic Trade Organization (UGTO) Dreadnoughts near the gate into the Tau Ceti system, an important system to the ICC due to its being the sole link into the farstar worlds they call their own. The ICC's front ship is suffering a quantum singularity torpedo's detonation. Normally the GUI draws indicators of armor and hull on the ships, but I disabled it for this particular screenshot.</em> <a href="http://massively.joystiq.com/tag/DarkSpace/">DarkSpace</a><em> can be found at <a href="http://www.darkspace.net">www.darkspace.net</a>, and due to its nature as an indie game held together by volunteers, its graphics may not be up to par -- but I think it is a fun enough game that people should know about it.</em>"<br />
<br />
We love to hear about indie games you love to play. If you know of a game we haven't showcased lately, then don't be shy -- send in a screenshot! Drop it in an email to <a href="javascript:void(location.href='mailto:'+String.fromCharCode(111,110,101,115,104,111,116,115,64,109,97,115,115,105,118,101,108,121,46,99,111,109)+'?')">oneshots@massively.com</a> along with your name, the name of the game, and a description of what we're seeing. It could be the next one we feature here on Massively! <br />
<div class="postgallery"><p><strong>Gallery: <a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/">One Shots: Gallery II</a></strong></p><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3751554"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1194wow1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3743281"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1193coh1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3736570"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1192dcuo1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3734643"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1191fe1024_thumbnail.jpg" alt="" title="" /></a><a href="http://massively.joystiq.com/photos/one-shots-gallery-ii/#3731462"><img src="http://www.blogcdn.com/massively.joystiq.com/media/2011/01/os1190rom1024-1293988911_thumbnail.jpg" alt="" title="" /></a></div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/">One Shots: Other dark parts of space</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Oct 2010 14:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19666718/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/10/08/one-shots-other-dark-parts-of-space/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>darkspace</category><category>frank-exchange-of-views</category><category>independent-developers</category><category>Indie</category><category>one-shots</category><category>palestar</category><category>screenshot</category><category>screenshots</category><dc:creator><![CDATA[Krystalle Voecks]]></dc:creator><pubDate>Fri, 08 Oct 2010 14:00:00 EST</pubDate></item><item><title><![CDATA[Under The Hood: Strategy on a Massive Scale]]></title><link>http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/</guid><comments>http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/under-the-hood/" rel="tag">Under the Hood</a>, <a href="http://massively.joystiq.com/category/mmorts/" rel="tag">MMORTS</a></p><a href="http://www.mankind.net"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/03/50f7.jpg" /></a><br />Ask any MMORPG player out there how much time it takes to play their game of choice, and the answers will range from the <a href="http://tobolds.blogspot.com/2007/09/time-to-level-cap.html">incredibly long to the delightfully short</a>. And they will almost always be measured in how long it takes for you to level (one hour, one day, one year, etc). But <a href="http://www.joystiq.com/tag/rts">real-time strategy</a> games don't have any dependable way of measuring player level, and still need to keep the player playing for a long time.<p><a href="http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/" rel="bookmark">Continue reading <em>Under The Hood: Strategy on a Massive Scale</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/">Under The Hood: Strategy on a Massive Scale</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 07 Mar 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1133524/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/03/07/under-the-hood-strategy-on-a-massive-scale/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>boundless-planet</category><category>darkspace</category><category>featured</category><category>infinity-empire</category><category>mankind</category><category>mechanics</category><category>mmorpg</category><category>mmorts</category><category>shattered-galaxy</category><category>under-the-hood</category><category>uth</category><dc:creator><![CDATA[James Murff]]></dc:creator><pubDate>Fri, 07 Mar 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Under The Hood: Character Customization]]></title><link>http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/</guid><comments>http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/under-the-hood/" rel="tag">Under the Hood</a></p><a href="http://www.tentonhammer.com"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/02/3502.jpg" alt="" /></a><br />One of the biggest complaints about <a href="http://massively.joystiq.com/tag/tabula-rasa"><em>Tabula Rasa</em></a> (as well as one of my personal issues with the game) was the lack of impact character customization had on your actual character. More and more players are putting stock into a large amount of customization options, wishing to look, move, and sound different from their herd of fellow players. When a game, such as <a href="http://massively.joystiq.com/tag/tr"><em>Tabula Rasa</em></a>, ignores this vital aspect of the social experience of MMOs, they garner a lot of criticism. Especially from <a href="http://www.escapistmagazine.com/articles/view/editorials/zeropunctuation/2326-Zero-Punctuation-Tabula-Rasa">very vocal British expatriates</a>.<p><a href="http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/" rel="bookmark">Continue reading <em>Under The Hood: Character Customization</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/">Under The Hood: Character Customization</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 08 Feb 2008 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1108300/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/02/08/under-the-hood-character-customization/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>city-of-heroes</category><category>city-of-villains</category><category>coh</category><category>cov</category><category>cox</category><category>darkspace</category><category>eve</category><category>eve-online</category><category>featured</category><category>joystiqfeatures</category><category>lord-of-the-rings-online</category><category>lotro</category><category>tabula-rasa</category><category>tr</category><category>world-of-warcraft</category><category>wow</category><dc:creator><![CDATA[James Murff]]></dc:creator><pubDate>Fri, 08 Feb 2008 15:00:00 EST</pubDate></item><item><title><![CDATA[Under The Hood: Of Titles, Badges, and Achievements]]></title><link>http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/</guid><comments>http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game Mechanics</a>, <a href="http://massively.joystiq.com/category/under-the-hood/" rel="tag">Under the Hood</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><span style="font-style: italic;"></span><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/425_article.jpg" alt="" /><br />Say what you will about achievement points on the Xbox 360. They may cheapen the experience, or reduce elements of skill down to raw numbers, but anyone who has ever played a 360 knows how addictive the little "Achievement unlocked!" message is. So what happens when you toss that into an MMO? Titles.<br /> <br /> It seems that a recent trend in MMOs is "<a href="http://massively.joystiq.com/tags/titles">titles</a>". When they first debuted in the mainstream with <a style="font-style: italic;" href="http://massively.joystiq.com/category/city-of-heroes">City of Heroes</a>, they didn't do much. All they did was add bragging rights for the person who has them, and a displayable title above the person's head. They were worthless (Well, mostly worthless). And most of the titles in <a href="http://massively.joystiq.com/tags/cox"><span style="font-style: italic;">CoX</span></a> are still worthless.<br /> <br /> "Oh, I killed 200 Circle of Thorn members. I've got that sweet new title."<br /> <br /> Some MMOs are actually starting to change things up now, though, including the pioneers of the "Titles" system. Getting the exploration titles in City of Heroes/Villains will enable your Supergroup to teleport to that map from your Supergroup base. Getting certain titles in <a style="font-style: italic;" href="http://massively.joystiq.com/category/Guild-Wars">Guild Wars</a> will allow you to increase your holding cap on faction. Getting all titles in an area in <a href="http://massively.joystiq.com/category/tabula-rasa"><span style="font-style: italic;">Tabula Rasa</span></a> gets you a huge experience bonus (noticing a trend here? <a href="http://massively.joystiq.com/tags/NCSoft">NCsoft</a> developers seem to love the use of titles).<p><a href="http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/" rel="bookmark">Continue reading <em>Under The Hood: Of Titles, Badges, and Achievements</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/">Under The Hood: Of Titles, Badges, and Achievements</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sun, 04 Nov 2007 14:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1029262/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/04/under-the-hood-of-titles-badges-and-achievements/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>badges</category><category>blizzard</category><category>city-of-heroes</category><category>city-of-villains</category><category>CoH</category><category>CoV</category><category>CoX</category><category>darkspace</category><category>deeds</category><category>EQ</category><category>everquest</category><category>featured</category><category>guild-wars</category><category>gw</category><category>lord-of-the-rings-online</category><category>LotRO</category><category>mechanics</category><category>ncsoft</category><category>tabula-rasa</category><category>titles</category><category>TR</category><category>traits</category><category>under-the-hood</category><category>world-of-warcraft</category><category>wow</category><category>xbox-360</category><dc:creator><![CDATA[James Murff]]></dc:creator><pubDate>Sun, 04 Nov 2007 14:30:00 EST</pubDate></item></channel></rss>