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Posts tagged Crius

EVE Evolved: Features coming in Oceanus and beyond

It's been almost four months since EVE Online switched from publishing two major expansions per year to releasing ten smaller updates, and so far it looks like the new schedule has been a huge success. Rather than forcing the industry overhaul out the door in Kronos before it was ready, CCP was...

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EVE Evolved: Has the industry revamp worked?

When I was first introduced to EVE Online back in 2004, a big part of the attraction for me was the promise of a huge player-run economy in which the only real laws were those of supply and demand. With only a handful of tech 1 ships and modules available to build and everything made out of the...

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Massively interviews EVE executive producer Andie Nordgren

If you've been following the development of EVE Online lately, chances are you've heard of Andie 'CCP Seagull' Nordgren and her mission to make deep space colonisation and player-built stargates a reality. Andie has spearheaded the direction of EVE's development over the past few expansions and has...

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EVE Online: Crius launches today

EVE Online is just churning out expansions (or plus-sized content updates, if you will) lately, with today's Crius release being the latest of the bunch. Crius' main focus is on revising and expanding the industrial and crafting portions of the game. Players can join industrial teams to get...

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Prepare for EVE Online's Crius with new dev video

If you're looking forward to the changes coming in EVE Online's Crius expansion next week, a new video featuring CCP Mimic touches on what to expect in New Eden's industrial revolution. CCP Nullarbor and CCP Tuxford describe the changes that will open up manufacturing to be performed wherever...

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EVE Evolved: Making ISK from the Crius release

‚ÄčEVE Online's economy has been studied over the years for its resemblance to the real world, and it is often cited as an example of a hyper-capitalist society with no laws or regulation. But underneath the emergent interplay of supply and demand that has fueled everything from freighter...

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EVE Online's in-game industry to be more challenging come Crius

The EVE Online team is trying out a new type of blog post today, this one taking time to look at the "bigger picture" of how in-game industry will function with the upcoming Crius release. According to the post, the team wants industry to be understandable by players and both interesting and...

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EVE's Crius to revamp manufacturing on July 22

Are you sorta curious about EVE Online's science, manufacturing, and research aspects but have never managed to jump in with both feet? If so, you might want to hold off until July 22 when CCP releases its Crius update. The patch will feature "a complete overhaul of the tools for industry...

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EVE Evolved: Four top tips for living in wormholes

One of the biggest goals you can reach for in many sandbox MMOs is building your own empire and controlling a small corner of the game world. For much of EVE Online's lifetime, that privilege was reserved for the powerful few leaders of the game's large territorial alliances, which carve up vast...

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EVE Evolved: Expansion names are important!

Since its launch in 2003, EVE Online has adhered to a rough schedule of releasing two free expansions per year, one at the game's peak play time in the summer and one to tide players over during the long winter lull in activity. Each expansion has had a particular theme and a descriptive name,...

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