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Posts tagged Conquest

Enter at Your Own Rift: Five advantages RIFT has over WoW

From its inception, RIFT has taken the position of being both a World of Warcraft clone and a direct competitor for its playerbase. It's not as if Trion Worlds has been subtle about it: The early campaign slogan of "You're not in Azeroth anymore" all but reached over and tweaked Blizzard's nose. Wh...

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Enter at Your Own Rift: How to tell a great story in an MMO

My character still hasn't (ahem) ascended to Nightmare Tide levels yet, so today's RIFT story will instead be about Storm Legion. I had been working my way through the Eastern Holdings in Brevane when I encountered a quest chain that floored me with brilliant storytelling that showed exactly how MM...

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Enter at Your Own Rift: Do my bidding, minions!

RIFT: Nightmare Tide is here at last, and the one overriding thought that permeates my every gaming minute is this: I am going to get totally addicted to minions. Heck, I already am. I'll be getting into other aspects of the expansion in coming weeks (spoiler: sidekicking is way tubular), but si...

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Hyperspace Beacon: Five tips for making SWTOR conquests work for smaller guilds

In my last column, I explained the shortcomings of the conquest system in Star Wars: The Old Republic. Despite the issues I have with the system, I still think it's a great way to encourage players to revisit older content, and most importantly, to build guild unity. I know there are some guilds on...

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RIFT's got a new conquest map and a new rogue soul on the way

RIFT's Steppes of Infinity features "all-new objectives and opportunities for exciting PvP action," according to an update on the free-to-play fantasy MMO's website. Combatants may choose to battle for control of the Brevo and Antapo forts or ferry charges between them, and "powerful rewards for th...

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RIFT gives the new Steppes of Infinity Conquest map a spin

This past weekend, RIFT players and devs alike jumped into the new Steppes of Infinity Conquest to try out the PvP map on the test server. On the forums, a dev gave players an idea of what to expect from the map, saying that teams will be ferrying stones between upgradable forts for points. Howe...

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Civilization Online not currently planned for North America

You might be tremendously excited about Civilization Online right now, especially if you read our interview with Jake Song yesterday. But if you live in North America, it's time to crank that excitement down to a dull interest because XLGAMES and 2K Games are not currently looking at a release in t...

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Massively Exclusive: Jake Song introduces Civilization Online

You might have heard about a little project called Civilization Online, a new MMO in development based on the popular Civilization series of turn-based strategy games. You also might have heard that XL Games CEO Jake Song, of ArcheAge and Lineage fame, is overseeing the project as Executive Produce...

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The Daily Grind: What MMO projects have you started lately?

Summertime always seems to bring out the altoholic in me. The stretch of largely release-free months between spring and fall is the perfect time to try out a new character and see a different angle of the game. I'm currently doing this in just about every MMO I'm playing. I'm leveling up a new D...

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One Shots: Video games are bad for you

I love the snarky billboards in superhero MMOs. I don't know why, exactly, these games became the place to place them, but I'm not complaining. Reader Elliot sent in one of my favorite billboards from Champions Online. I'm honestly tempted to make this into a business card. "I am not sure if thi...

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