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Posts tagged City-State-Entertainment

Camelot Unchained celebrates new website and forums

Camelot Unchained is now boasting a shiny new website and player forums, according to the game's second newsletter. That's only the tip of the wordy newsletter. A brief community question and answer section addresses a few in-game topics, such as boat travel and caravan details. Then it dives...

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Camelot Unchained launches pre-alpha test checklist

Camelot Unchained is running a little bit behind, as we learned last week. It happens; it's the nature of development. But what, exactly, is the source of the delay? The team has launched a pre-alpha testing checklist to explain just that. No, it's not the things players have to do before testing;...

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Camelot Unchained alpha postponed half a year [Updated]

On Twitter and during a Twitch broadcast yesterday, Camelot Unchained developers announced that the alpha test for the crowdfunded RvR MMO has been broken into three phases and delayed, which will result in a similar delay for beta and launch. Originally planned to begin this month, the third phase...

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Camelot Unchained unveils first newsletter, talks vets vs. newbs

City State has pushed the first issue of its Camelot Unchained Unveiled newsletter out to backers this week, and the company says that the new format should be "more fun, interesting, entertaining, and informative than our old Afternoon Updates." Content includes a state-of-the-build section...

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Camelot Unchained reveals BSC survey results

Camelot Unchained has put the wraps on its "BSC Week," which was a four-day infosplosion of the upcoming game's mechanics, lore, and ideas. Today City State Entertainment CEO Mark Jacobs went on Twitch to talk about the results from the 1,177 fan surveys from the week. Jacobs also fields several...

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Camelot Unchained emphasizes horizontal progression, won't rule out story

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, on the last and final day of BSC, let's tackle character...

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Camelot Unchained's territory control isn't just for uberguilds

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, we're examining the RvR map and territory control....

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The Daily Grind: What upcoming MMO are you giving a second look?

Up to this point I've been pretty meh about Camelot Unchained. It's nothing personal, I always enjoy Mark Jacobs' game development perspectives, but to be frank neither Warhammer Online nor Dark Age of Camelot held my attention for more than a month. Blame Star Wars: Galaxies, I guess. Then I...

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Camelot Unchained plans a robust, anti-mule crafting economy

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, we're digging into my personal favorite: crafting and...

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Camelot Unchained's UI powered by Chromium, community

Camelot Unchained's information dump continues with a brief blurb about the fantasy PvP sandbox's UI. City State says that UIs typically "consume a large amount of developer bandwidth on the design and engineering side," and as such the firm will not only be building CU's UI "out of the web" but it...

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