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Posts tagged Carbine-Studios

WildStar eyes Chinese release

WildStar may have a new audience for its sci-fi western ways, as 2P.com reports that the game will be headed to China somewhere between late 2015 and early 2016. The MMO will be operated by Giant Interactive, which also handles ZT Online. However, NCsoft and Carbine have yet to officially announ...

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WildStar's next big update and holiday surprise

The first major WildStar update of 2015 is available on the test servers now. Yes, there's a little time before it actually goes live for everyone. Creative Director Chad Moore took the opportunity today to explain to the community everything contained within the new update, starting with the addit...

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WildStar begins testing Drop 4 and 20-player Datascape raid

WildStar's upcoming Drop 4 is now on the public test realm, and despite Carbine's reluctance to post patch notes, the news on the street is that this content update will be a doozy. Among the changes and additions coming to next year's Drop 4 are new costumes for all of the races, more daily and...

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Carbine's Chad Moore on WildStar's fresh focus on lore

There's a big focus on WildStar's lore recently. Aside from the big lore drops, dubbed "Loremageddon" by Carbine Studios, the game's official site has begun releasing a series of short stories detailing important moments in the game's history, from the first space voyage of the Cassian people to de...

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WildStar releases Voyage of the Nomad, plans story rollout

Carbine Studios has just announced new content for WildStar... well, for the WildStar website, anyway. Voyage of the Nomad, a short story that "recollects the tale of the Cassians' first steps into the vast world of deep-space exploration," will go live on the official site's story page today. A...

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The Soapbox: Six reasons MMOs should abandon raiding, part 2

In yesterday's Soapbox, I had some things to say about why it's time to dump raiding. I'm writing this before I've seen the comment responses, but I'm willing to bet that a fair amount of angry shouting was involved in the comments because that's what I usually expect. But I wasn't done, as suggest...

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The Soapbox: Six reasons MMOs should abandon raiding, part 1

Raiding is no longer doing MMOs any favors. I've compared raiding to open PvP in the past, and the comparison still holds up. It's something that a lot of games developed in response to a specific genre-defining game have featured. But it's not doing those games any favors, and it might be time ...

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The Daily Grind: Are you still playing WildStar?

My name is Justin, and I have a confession: I still play WildStar. I even... like it. I know! Stop spitting on me already! It seems as though 2014 is the year of new games getting tarred and feathered (usually justly) after their much-anticipated releases, and WildStar is no different. I won't d...

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The Nexus Telegraph: Is WildStar's raid size change too late?

Very few people are going to contest that scaling WildStar's biggest raid down to 20 people is a good move. Some will, yes, but when 400 players are working on content five months after release, that's a good sign that it's not doing the most basic job of getting people to play it. Bringing Datasca...

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WildStar is scaling Datascape down to 20 players

WildStar brought 40-player raids back to the forefront. The game is now pushing said raid size back away from the forefront, as the game's 40-person raid pinnacle is getting scaled down to 20 players. The official post on the subject notes that the number of people entering was far too low and the ...

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