<?xml version="1.0"?>
<rss version="2.0" xmlns:dc="http://purl.org/dc/elements/1.1/" xmlns:itunes="http://www.itunes.com/dtds/podcast-1.0.dtd">
<channel>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
<description>Massively</description>
<image>
<url>http://www.blogsmithmedia.com/http://massively.joystiq.com/media/feedlogo.gif</url>
<title>Massively</title>
<link>http://massively.joystiq.com</link>
</image>
<language>en-us</language>
<copyright>Copyright 2015 AOL, Inc. The contents of this feed are available for non-commercial use only.</copyright>
<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[The Daily Grind: Are MMO gamers aging out of the genre?]]></title><link>http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/</link><guid isPermaLink="true">http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/</guid><comments>http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/massively-meta/" rel="tag">Massively Meta</a>, <a href="http://massively.joystiq.com/category/the-daily-grind/" rel="tag">The Daily Grind</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/"><img alt="Resident Evil" data-credit="Joystiq" data-mep="71019" src="http://o.aolcdn.com/hss/storage/adam/dabaa3acbe5067ec2a53e39281dad85/rerevelations.jpg" /></a></div>
In a <a href="http://www.escapistmagazine.com/news/view/130860-Capcom-Our-Resident-Evil-Gamer-Fanbase-Is-Too-Old">recent report</a>, <em>Resident Evil</em> developer Capcom claimed that its playerbase's average age is inching upward and its core users are in their late 30s and 40s, making for the "increasing possibility that some percentage of the existing users will outgrow games altogether."<br />
<br />
The <em>Resident Evil</em> games aren't MMOs, of course, but journalists and commenters have been suggesting the same pattern for the MMORPG genre for years as a way to explain everything from the rise of "accessible" MMOs to the reduction of grindy time-consuming gameplay to themes seemingly catering to those darn kids on our lawn.<br />
<br />
Perhaps armchair demographers are wrong and the future holds the promise of retirement homes filled with gaming rigs and <em>World of Warcraft IV</em>. What do you think -- are classic MMO gamers slowly aging out of the genre? Is MMO gaming something we "outgrow," or is it something we're ultimately pushed away from?<br />
<br />
<img align="left" alt="" border="0" hspace="0" src="http://www.blogcdn.com/www.massively.com/media/2010/09/coffee.jpg" style="padding-right: 10px;" vspace="0" //><em>Every morning, the Massively bloggers probe the minds of their readers with deep, thought-provoking questions about that most serious of topics: massively online gaming. We crave your opinions, so grab your caffeinated beverage of choice and chime in on today's <a href="http://www.massively.com/category/the-daily-grind/">Daily Grind</a>!</em><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/">The Daily Grind: Are MMO gamers aging out of the genre?</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 03 Jan 2014 08:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20796247/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2014/01/03/the-daily-grind-are-mmo-gamers-aging-out-of-the-genre/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>age</category><category>aging</category><category>brianna-royce-tdg</category><category>capcom</category><category>daily-grind</category><category>gen-x</category><category>generation-x</category><category>millennials</category><category>opinion</category><category>resident-evil</category><category>tdg</category><category>the-daily-grind</category><dc:creator><![CDATA[Brianna Royce]]></dc:creator><pubDate>Fri, 03 Jan 2014 08:00:00 EST</pubDate></item><item><title><![CDATA[Trailer shows off China's upcoming Monster Hunters Online]]></title><link>http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/</guid><comments>http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/new-titles/" rel="tag">New Titles</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/free-to-play/" rel="tag">Free-to-Play</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/"><img alt="Trailer shows off China's upcoming Monster Hunters Online" data-src-height="300" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/04/monster-hunter-online-3.jpg" /></a></div>
If you've had the urge to slay dinosaurs, dragons, and even giant beavers, you'll have the chance -- if you live in China. The Monster Hunter franchise is expanding into the Chinese market with a free-to-play version called<em> </em><a href="http://massively.joystiq.com/tag/monster-hunter"><em>Monster Hunter Online</em></a>. Along with the aforementioned giant bosses (and plenty of others), the MMO will add more weapons, monsters, and locales to the series.<br />
<br />
Developed by <a href="http://massively.joystiq.com/tag/Tencent-games/">Tencent Games</a> and <a href="http://massively.joystiq.com/tag/Capcom/">Capcom</a>, <em>Monster Hunter Online</em> will be powered by CryEngine 3 instead of Capcom's own engine. How big of a difference does that make? Check out the trailer after the cut and see for yourself.<p><a href="http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/" rel="bookmark">Continue reading <em>Trailer shows off China's upcoming Monster Hunters Online</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/">Trailer shows off China's upcoming Monster Hunters Online</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 19 Apr 2013 10:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20545710/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/04/19/trailer-shows-off-chinas-upcoming-monster-hunters-online/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Capcom</category><category>China</category><category>CryEngine-3</category><category>f2p</category><category>free-to-play</category><category>freemium</category><category>microtransaction</category><category>microtransactions</category><category>Monster-Hunter</category><category>Monster-Hunter-Online</category><category>premium</category><category>Tencent</category><dc:creator><![CDATA[MJ Guthrie]]></dc:creator><pubDate>Fri, 19 Apr 2013 10:00:00 EST</pubDate></item><item><title><![CDATA[In the year 20XX, Mega Man Online is cancelled]]></title><link>http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/</link><guid isPermaLink="true">http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/</guid><comments>http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/misc/" rel="tag">Miscellaneous</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/"><img alt="Screencap -- Mega Man Online trailer" data-src-height="258" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2013/03/zero.jpg" /></a></div>
<div>
	It's been quite some time since we heard anything about <em><a href="http://www.massively.com/tag/mega-man-online">Mega Man Online</a></em>, which we first heard about <a href="http://www.joystiq.com/2010/05/11/mega-man-online-confirmed-for-pc/">in May 2010</a>. Unfortunately for fans of the Blue Bomber, it looks as if we've now heard the last of it, as Korean website This Is Game has received confirmation from the game's developer, <a href="http://www.massively.com/tag/neowiz">Neowiz</a>, that the project was officially canned last November.<br />
	<br />
	The studio's representative stated, "Both companies have continually discussed to find agreeable points on quality, development time, communication and etc. Ultimately, both companies have agreed to stop the development of <em>Rock Man</em> [Mega Man's Japanese name] <em>Online </em>[early last] November." It's sad news for fans who were looking forward to going Maverick-hunting with some of their closest friends, but if the much-requested <a href="http://en.wikipedia.org/wiki/Mega_Man_Legends_3"><em>Mega Man Legends 3</em></a> can't even get through the pipeline, it shouldn't be too surprising that this didn't, either.</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/">In the year 20XX, Mega Man Online is cancelled</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 14 Mar 2013 16:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20503322/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2013/03/14/in-the-year-20xx-mega-man-online-is-cancelled/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>blue-bomber</category><category>cancel</category><category>cancellation</category><category>capcom</category><category>mega-man</category><category>mega-man-online</category><category>neowiz</category><category>rock-man-online</category><dc:creator><![CDATA[Matt Daniel]]></dc:creator><pubDate>Thu, 14 Mar 2013 16:00:00 EST</pubDate></item><item><title><![CDATA[MMO tops Japan's sales charts on the Xbox 360]]></title><link>http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/</link><guid isPermaLink="true">http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/</guid><comments>http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a></p><div style="text-align: center;"><a href="http://xbox360.mh-frontier.jp"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2010/07/mhfo-sales-epl-702.jpg" /></a></div>
In the world of console gaming, Japan tends to strongly support their hometown champions -- although whether or not the sprawling multinational corporate behemoths of Nintendo and Sony actually need that suppport is debatable. Microsoft's Xbox 360 has generally faced slow sales in the nation and a lack of popular games on the platform. But it's gotten a boost from the strong sales of <a href="http://xbox360.mh-frontier.jp"><em>Monster Hunter Frontier Online</em></a>, an MMO exclusive to the platform that's <a href="http://www.eurogamer.net/articles/xbox-360-mmo-tops-japanese-charts">made it to the top of the Japanese sale charts</a>. Not out of all Xbox games -- out of the entire country. <br />
<br />
The newest installment of the long-running series is a port of a 2007 PC version, beating out several other strong contenders for the countrywide sales figures. Although the <a href="http://en.wikipedia.org/wiki/Monster_Hunter"><em>Monster Hunter</em></a> series has been popular in Japan, there's no word on the MMO being released outside of the country. Still, it seems a good sign that <a href="http://www.eurogamer.net/articles/xbox-360-mmo-tops-japanese-charts">you can sell good numbers for a ported game on an unpopular console</a> -- something <a href="http://massively.joystiq.com/tag/Square-Enix/">Square-Enix</a> may well want to consider for the future.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/">MMO tops Japan's sales charts on the Xbox 360</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 02 Jul 2010 21:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.eurogamer.net/articles/xbox-360-mmo-tops-japanese-charts>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19539844/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2010/07/02/mmo-tops-japans-sales-charts-on-the-xbox-360/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>console-mmos</category><category>franchises</category><category>game-sales</category><category>mhfo</category><category>microsoft</category><category>monster-hunter</category><category>monster-hunter-frontier-online</category><category>nintendo</category><category>sales-charts</category><category>sales-figures</category><category>sony</category><category>square</category><category>square-enix</category><category>xbox</category><category>xbox-360</category><dc:creator><![CDATA[Eliot Lefebvre]]></dc:creator><pubDate>Fri, 02 Jul 2010 21:00:00 EST</pubDate></item><item><title><![CDATA[E3 2009: Sony says Playstation Home holds 6.5 million accounts]]></title><link>http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/</guid><comments>http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/at-a-glance/" rel="tag">At a glance</a>, <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business Models</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/consoles/" rel="tag">Consoles</a>, <a href="http://massively.joystiq.com/category/virtual-worlds/" rel="tag">Virtual Worlds</a>, <a href="http://massively.joystiq.com/category/home/" rel="tag">Home</a></p><div align="center"><a href="http://www.us.playstation.com/PSN/Home"><img hspace="4" vspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/06/psn580.jpg" alt="" /></a><br /></div>
In addition to all of the games <a href="http://www.us.playstation.com/">Sony</a> has been showing at their press conference today, Sony released some impressive numbers for their <a href="http://www.us.playstation.com/PSN/Home"><em>Playstation Home</em></a> service, revealing they now hold 6.5 million accounts and the Home service sports an 85% return rate for users. The 6.5 million accounts is impressive, but the 85% return rate is a vague, empty number that we're not quite sure what it means.<br /><br />To further expand their plans for <a href="http://massively.joystiq.com/category/home"><em>Home</em></a>, Sony will be introducing over 100 new virtual items each month, as over 100,000 items related to Capcom and Resident Evil were sold two months after their introduction. Future game spaces will include areas for <a href="http://www.us.playstation.com/PS3/Games/inFAMOUS"><em>inFAMOUS</em></a>, <a href="http://www.us.playstation.com/PS3/Games/BUZZ_Quiz_TV"><em>Buzz!</em></a> and <em><a href="http://www.us.playstation.com/PS3/Games/SOCOM_U_S_Navy_SEALs_Confrontation_Bundle_Version">Socom</a></em>, with EA, Ubisoft, Activision, Namco, and Eidos jumping on the game space bandwagon with their support.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/">E3 2009: Sony says Playstation Home holds 6.5 million accounts</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 02 Jun 2009 16:45:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.us.playstation.com/PSN/Home#fbid:1utnWlJ6YCz>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/19055387/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/06/02/e3-2009-sony-says-playstation-home-holds-6-5-million-accounts/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>buzz</category><category>capcom</category><category>downloads</category><category>e3</category><category>e3-2009</category><category>infamous</category><category>playstation-3</category><category>playstation-home</category><category>ps3</category><category>psn</category><category>psn-home</category><category>socom</category><dc:creator><![CDATA[Seraphina Brennan]]></dc:creator><pubDate>Tue, 02 Jun 2009 16:45:00 EST</pubDate></item><item><title><![CDATA[Blizzard bumps Nintendo off #1 spot on Develop's top 100 studios list]]></title><link>http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/</guid><comments>http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/world-of-warcraft/" rel="tag">World of Warcraft</a>, <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><div align="center"><a href="http://www.develop100.com/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/05/blizzardtopsdevelop100for2009_580px.jpg" /></a><br /></div>
<a href="http://www.developmag.com/">Develop Magazine</a> releases a list every year of the 100 most bankable game studios in the world, known as the <a href="http://www.develop100.com/">Develop 100</a>. The <a href="http://www.developmag.com/interviews/463/Develop-100-2009-Profiles-of-the-top-10">list for 2009 has just gone out</a>, and guess who has moved up in the world? Going from #47 last year all the way to the top this year is Blizzard Entertainment -- you know, those chaps that are responsible for <a href="http://www.worldofwarcraft.com/"><em>World of Warcraft</em></a>, among other things. Fellow money-printing outfit Nintendo was relegated to second place due to this mighty ascension. <br /><br />Our sister-site <a href="http://www.wowinsider.com/">WoW Insider</a> <a href="http://www.wowinsider.com/2009/05/11/blizzard-moves-from-47-to-1-in-studio-rankings">did a bit of digging</a> to find out why Blizzard jumped so much in a single year. It seems to be due to a few things combined; Blizzard's Activision merger, the release of <a href="http://massively.joystiq.com/tag/wrath-of-the-lich-king/"><em>Wrath of the Lich King</em></a>, and a change in the way Develop is calculating their figures, particularly in relation to MMOs. Here's a summary of the judging standards found on the <a href="http://www.develop100.com/">Develop 100 page</a>:<br /><em><br />Develop 100 ranks the world's most bankable games development studios based on a variety of key criteria including sales data, critical success and industry standing.</em><br /><br />Things get a bit wonky when it comes to sales data and MMOs, due to significant revenue coming from subscriptions and online purchases instead of retail sales. <em>WotLK's</em> release and resulting retail sales undoubtedly had a great deal to do with Blizzard's new number one standing, and we wonder how old Blizz' would have fared on the Develop 100 without a new box to put on store shelves. Regardless, they're the champions for 2009. For those interested, the top 5 in order are: Blizzard Entertainment, Nintendo, Rockstar North, EA Canada, and Capcom.<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/">Blizzard bumps Nintendo off #1 spot on Develop's top 100 studios list</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 12 May 2009 08:30:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.wowinsider.com/2009/05/11/blizzard-moves-from-47-to-1-in-studio-rankings>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1543380/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/05/12/blizzard-bumps-nintendo-off-1-spot-on-develops-top-100-studios/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>bankable</category><category>blizzard</category><category>blizzard-entertainment</category><category>capcom</category><category>develop</category><category>develop-100</category><category>develop-magazine</category><category>ea</category><category>ea-canada</category><category>electronic-arts</category><category>most-bankable-studio</category><category>nintendo</category><category>retail-sales</category><category>rockstar-north</category><category>sales</category><category>subscriptions</category><category>world-of-warcraft</category><category>wow-insider</category><category>wrath-of-the-lich-king</category><dc:creator><![CDATA[William Dobson]]></dc:creator><pubDate>Tue, 12 May 2009 08:30:00 EST</pubDate></item><item><title><![CDATA[The Digital Continuum: Zombies, zombies, zombies]]></title><link>http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/</link><guid isPermaLink="true">http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/</guid><comments>http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-digital-continuum/" rel="tag">The Digital Continuum</a>, <a href="http://massively.joystiq.com/category/mmofps/" rel="tag">MMOFPS</a></p><div style="text-align: center;"><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/"><img hspace="4" vspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2009/03/zzzombies834.jpg" /></a><br /></div>
I firmly believe persistent online games have a lot more to offer, and every so often that fact rises up to the front of my thoughts by <a href="http://massively.joystiq.com/2009/03/14/wrup-lost-in-unknown-space-edition/">games like <span style="font-style: italic;">Resident Evil 5</span></a>. If a cooperative and ostensibly zombie game can exist, then why not a massively version? Let me present to you, the reader, my vision of a game that could quite feasibly exist in just four or five years time:<br /><br />The zombie apocalypse MMO.<p><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/" rel="bookmark">Continue reading <em>The Digital Continuum: Zombies, zombies, zombies</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/">The Digital Continuum: Zombies, zombies, zombies</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Sat, 14 Mar 2009 15:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1488089/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2009/03/14/the-digital-continuum-zombies-zombies-zombies/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>apocalypse</category><category>capcom</category><category>featured</category><category>first-person-shooter</category><category>left-4-dead</category><category>resident-evil-5</category><category>the-digital-continuum</category><category>third-person-shooter</category><category>undead</category><category>valve</category><category>zombie</category><category>zombies</category><dc:creator><![CDATA[Kyle Horner]]></dc:creator><pubDate>Sat, 14 Mar 2009 15:00:00 EST</pubDate></item><item><title><![CDATA[Ken and Chun Li coming to Perfect KO MMOG]]></title><link>http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/</guid><comments>http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News Items</a></p><center><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/12/update053007_ken.jpg"  alt="" /></center><br /><br />The Insert Credit site has the news that the Korean online fighting game <em><a href="http://massively.joystiq.com/tag/Perfect-KO/">Perfect KO</a></em> (which enters Beta test this month), will <a href="http://www.insertcredit.com/archives/002109.html">feature the <em>Street Fighter</em> characters Ken and Chun Li as playable avatars</a>. The licensing deal for this unique Asian-aimed title surprised commentator Brandon <font size="-1">Sheffield: <em>It's interesting for a few reasons - one is that the characters are customizable, so you'll be able to tailor your SF folks a bit. Another is that the company has stated (according to the second linked article) that they're open to more licenses in the future from other fighting games. And in fact, it's quite interesting that they'll be 3D. Who will provide the models, I wonder?<br /><br /></em>The news comes originally <a href="http://babelfish.altavista.com/babelfish/trurl_pagecontent?lp=ja_en&amp;url=http%3A%2F%2Fwww.4gamer.net%2Fgames%2F042%2FG004242%2F20071129011%2F">from the Japanese gaming site 4gamer</a> (babelfish translation). <em>Perfect KO</em> is in development by the company <a href="http://en.wikipedia.org/wiki/Neowiz">Neowiz</a>, makers of titles like <em><a href="http://massively.joystiq.com/tag/Silk-Road/">Silk Road</a></em>, <em><a href="http://massively.joystiq.com/tag/Shot-Online/">Shot Online</a></em>, and <em><a href="http://massively.joystiq.com/tag/SEALS-Online/">SEALS Online</a></em>. The best example of the game's playstyle I could find is <a href="http://uk.youtube.com/watch?v=nIZh4M_7gnI">a YouTube trailer for the title</a>. (Sound is NSFW, as there is a Linken Park song dubbed over the footage; video should be fine.)<br /></font><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/">Ken and Chun Li coming to Perfect KO MMOG</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 03 Dec 2007 12:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.insertcredit.com/archives/002109.html>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1053598/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/12/03/ken-and-chun-li-coming-to-perfect-ko-mmog/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>capcom</category><category>chun-li</category><category>fighting-game</category><category>ken</category><category>korea</category><category>neowiz</category><category>perfect-ko</category><category>street-fighter</category><dc:creator><![CDATA[Michael Zenke]]></dc:creator><pubDate>Mon, 03 Dec 2007 12:00:00 EST</pubDate></item></channel></rss>