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Posts tagged Blue-Mars

Second Life competitor Blue Mars drops PC development for Apple's iOS

If you were hoping that Blue Mars was going to rise to directly challenge Second Life's virtual world dominance, you may be in for disappointment today. In a letter to Avatar Reality's fans, CEO Jim Sink announced that the company is restructuring and dropping Blue Mars' PC development to focus...

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The Virtual Whirl: Is one hour enough to be considered an active user?

It has long been a matter of considerable debate among virtual-environment pundits about what constitutes an 'active user'. In some ways, subscription MMOGs have it a lot easier than many other kinds of virtual environment. You can always count paying subscribers, and that's all that matters. In a...

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The Virtual Whirl: Vox virtualis

A change is as good as a holiday, they say. Seriously, I don't actually know anyone who says this other than myself; though I'm assured that there are some folks out there who do. With that tragically underutilized platitude in mind, then, last week I posed a question to a spread of well-known...

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Blue Mars experiencing slow but steady growth

Blue Mars entered a scaled open beta back in September, and we've not heard a lot from that quarter since then. It's still there, though, quietly doing its thing and keeping its fans happy. Jim Sink, the CEO of Honolulu-based Avatar Reality, spoke recently with Honolulu Weekly about where Blue Mars...

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The Virtual Whirl: Questions from the virtual mailbag

This week, in The Virtual Whirl, we're going to take a selection of reader questions that we've received in comments and in the virtual mailbag and do our best to offer up some useful answers. Join us as we whirl through the mail. Not surprisingly, the two most frequently asked questions involve...

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The Virtual Whirl: Community guide to Virtual Worlds

Welcome to The Virtual Whirl, a new weekly Massively column covering virtual environments generally. The term 'virtual world' is slowly seeing less use, being supplanted by the more general 'virtual environment', but the world term still has a fair bit of life left in it. Virtual environments...

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Marketplace traction with the UGC model and the closure of Metaplace

As you read last night, the UGC (user-generated-content) virtual environment side of Metaplace is shuttering on New Year's Day, 2010, just a scant couple of weeks away. "The reason?" says company president Koster. "Well, it just hasn't gotten traction." Nor should it have at this stage, really....

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Blue Mars limited-term pioneer pricing plans announcement

Avatar Reality Inc, the operators of Blue Mars, are today announcing limited time "pioneer" pricing for developers, digital entrepreneurs, educators, and businesses for space on the Blue Mars virtual environment platform. Space on Blue Mars is allocated in "cities". A Blue Mars city can be any size...

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Second Life's Caledon expands to Blue Mars

Desmond Shang, operator of one of the most popular and cohesive themed communities in Second Life, is extending his community into Blue Mars in just a few days time. Shang's Caledon, popular among aficionados of Victoriana, Steampunk and Gaslight, is opening a sister colony, Caledonia on Blue Mars,...

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Linden Lab punctures education community with newly registered trademark

Jokay Wollongong, one of the premier promoters and supporters of the educational uses of Second Life, and keeper of the largest single resource for Second Life educators, suffered something of a reversal this week, when Linden Lab decided that that very same resource, sleducation.wikispaces.com,...

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