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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[Paramount and Habbo BFF]]></title><link>http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/</guid><comments>http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/business-models/" rel="tag">Business models</a>, <a href="http://massively.joystiq.com/category/habbo-hotel/" rel="tag">Habbo Hotel</a></p><div align="center"><a href="http://www.reuters.com/article/internetNews/idUSN2952653520080129"><img vspace="4" hspace="4" border="1" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/habboparamount.jpg" /></a><br /></div>
In-game advertising is something we've heard a lot about over the last couple of years. Game publishers and advertising companies have fostered close relationships based on the demographics they covet. Though some self-deluded "experts" on the topic like to argue that <a href="http://massively.joystiq.com/2007/11/25/hard-sell-of-the-week-ads-in-games-are-good/">ads in games actually improve the gameplay experience</a>, it's an extremely precarious rope to walk. The very second the advertising steps over invisible line of bad taste, the player base is liable to rebel. <br /><br />It's difficult then to tell what to make of <a href="http://www.reuters.com/article/internetNews/idUSN2952653520080129">this new partnership between Paramount and <em>Habbo</em></a>, where <a href="http://massively.joystiq.com/category/habbo-hotel"><em>Habbo</em></a> players will be able to purchase in-game merchandise branded with new Paramount properties like The Spiderwick Chronicles, Beowulf, and Mean Girls. Now, obviously, the fact that <em>Habbo</em> is more of a social networking game aimed at teens changes the equation a little bit, but people have to actually <strong>pay</strong> for the privilege of shlocking their in-game advertisements around? I want to say it will never work, but young people always manage to surprise me, so I wouldn't put money on it.<br /><br />[Via <a href="http://www.techcrunch.com/2008/01/29/movie-licensing-goes-virtual-with-habbo-paramount-deal/">Tech Crunch</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/">Paramount and Habbo BFF</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 30 Jan 2008 19:00:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.reuters.com/article/internetNews/idUSN2952653520080129>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1102140/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/30/paramount-and-habbo-bff/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>ads</category><category>advertising</category><category>beowulf</category><category>habbo</category><category>mean-girls</category><category>paramount</category><category>the-spiderwick-chronicles</category><dc:creator><![CDATA[Chris Chester]]></dc:creator><pubDate>Wed, 30 Jan 2008 19:00:00 EST</pubDate></item><item><title><![CDATA[Sci-fi MMO, you're my only hope...]]></title><link>http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/</link><guid isPermaLink="true">http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/</guid><comments>http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/fantasy/" rel="tag">Fantasy</a>, <a href="http://massively.joystiq.com/category/sci-fi/" rel="tag">Sci-fi</a>, <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO industry</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a></p><div align="center"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2008/01/onlyhope.jpg" alt="" /><br /></div>
<a href="http://tagn.wordpress.com/">The Ancient Gaming Noob</a> wrote a fascinating article about why sci-fi MMOs haven't flourished. It's certainly not a new topic, but the Noob backs his argument up with credible facts and a strict analytical comparison (as opposed to the boisterous blatherings of the typical forum troll) that prove his point.<br /><br />In <em><a href="http://tagn.wordpress.com/2008/01/17/is-there-hope-for-a-science-fiction-mmorpg/">Is there hope for a science fiction MMORGP?</a></em>, the Noob posits that fantasy MMORPGs came about (and became more popular) due to a series of environmental factors that were present for the fantasy genre, but not for sci-fi. He compares four major factors: literature, table top RPGs, computer RPGs, and <a href="http://en.wikipedia.org/wiki/MUD">MUDs</a> (aka <font size="-1">Multi-User Dungeons)</font>. The body of historical fantasy literature provides the major ground work for the other three categories. While "<a target="_blank" href="http://en.wikipedia.org/wiki/Lord_of_the_rings">The Lord of the Rings</a>" might pop into your head first, <font size="-1">Tolkien's great novels were not the beginning of the fantasy genre. As illustrated by the Noob, </font>much older works such as Sir Walter Scott's "<a target="_blank" href="http://en.wikipedia.org/wiki/Ivanhoe">Ivanhoe</a>," and Sir Thomas Malory's "<a target="_blank" href="http://en.wikipedia.org/wiki/Morte_D%27Arthur">Le Morte d'Arthur</a>" existed. But the trump card? The 11th century <a href="http://en.wikipedia.org/wiki/Beowulf">Beowulf</a> is the oldest surviving epic poem written in the English language. It's a fantasy story. The entire fantasy genre has been ingrained into our collective human psyche for centuries.<br /><br />And what does science fiction have? Uh, not much. At least not compared to those legendary scripts. Granted there are some <a href="http://www.moonlightsys.com/themoon/scifi.html">"old" science fiction tales</a>, but the genre as we know it today didn't exist until the early part of the 20th century. I don't mean to knock the likes of <a href="http://en.wikipedia.org/wiki/Isaac_Asimov">Isaac Asimov</a>, <a href="http://en.wikipedia.org/wiki/Robert_A._Heinlein">Robert A. Heinlein</a>, <a href="http://en.wikipedia.org/wiki/Arthur_C._Clarke">Arthur C. Clarke</a>, or <a href="http://en.wikipedia.org/wiki/Kevin_J._Anderson">Kevin J. Anderson</a>, but in a historical context the space traveling genre is the new kid on the block. And as the Noob so eloquently points out, some of Asimov's own underlying scientific theories haven't held up so well over the years.<br /><br />Take a gander at <a href="http://tagn.wordpress.com/2008/01/17/is-there-hope-for-a-science-fiction-mmorpg/">Noob's article</a> then come back here and let us know what you think. Are you a fantasy fanatic? Or do you yearn for a great sci-fi game that will even the decidedly lopsided MMO table back in the favor of ray guns and aliens?<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/">Sci-fi MMO, you're my only hope...</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Tue, 22 Jan 2008 16:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://tagn.wordpress.com/2008/01/17/is-there-hope-for-a-science-fiction-mmorpg/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1093132/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2008/01/22/sci-fi-mmo-youre-my-only-hope/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Ancient-Gaming-Noob</category><category>Arthur-C-Clarke</category><category>Beowulf</category><category>fantasy</category><category>Isaac-Asimov</category><category>Kevin-J-Anderson</category><category>MMO</category><category>MMORPG</category><category>MUDs</category><category>Robert-A-Heinlein</category><category>sci-fi</category><category>Sir-Thomas-Malory</category><category>Sir-Walter-Scott</category><category>Tolkien</category><dc:creator><![CDATA[Eli Shayotovich]]></dc:creator><pubDate>Tue, 22 Jan 2008 16:30:00 EST</pubDate></item><item><title><![CDATA[The Soloist: Why I do it]]></title><link>http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/</guid><comments>http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/game-mechanics/" rel="tag">Game mechanics</a>, <a href="http://massively.joystiq.com/category/guilds/" rel="tag">Guilds</a>, <a href="http://massively.joystiq.com/category/pvp/" rel="tag">PvP</a>, <a href="http://massively.joystiq.com/category/raiding/" rel="tag">Raiding</a>, <a href="http://massively.joystiq.com/category/quests/" rel="tag">Quests</a>, <a href="http://massively.joystiq.com/category/grouping/" rel="tag">Grouping</a>, <a href="http://massively.joystiq.com/category/pve/" rel="tag">PvE</a>, <a href="http://massively.joystiq.com/category/opinion/" rel="tag">Opinion</a>, <a href="http://massively.joystiq.com/category/the-soloist/" rel="tag">The Soloist</a>, <a href="http://massively.joystiq.com/category/hands-on/" rel="tag">Hands-on</a></p><div align="center"><a href="http://youtube.com/watch?v=umv2yzk4mCM"><img vspace="4" hspace="4" border="1" align="top" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/oldboycorridorscene.jpg" alt="" /></a></div>
After <a href="http://massively.joystiq.com/2007/11/12/is-single-player-content-hurting-mmorpgs/">this post</a>, I had it in mind to think through why I prefer to solo, and whether the reasons why are valid ones, given that I'm playing in a genre meant to provide a social experience. I'm going to try to list as many reasons as I can think of in favor of grouping and playing with buddies, and provide a counter-argument if I can. Bear in mind, this is <strong>not</strong> me telling you that <strong>you</strong> should go solo; this is just me trying to 1) explain why I do it, and 2) understand for myself whether my reasons hold water.<br /><br />Enough said; excelsior!<p><a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/" rel="bookmark">Continue reading <em>The Soloist: Why I do it</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/">The Soloist: Why I do it</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Mon, 19 Nov 2007 09:30:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://youtube.com/watch?v=umv2yzk4mCM>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1038459/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/19/the-soloist-why-i-do-it/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>agro</category><category>America</category><category>Arnold-Schwartzenegger</category><category>Beowulf</category><category>Buckaroo-Banzai</category><category>camaraderie</category><category>Clint-Eastwood</category><category>Connor-MacLeod</category><category>constitution</category><category>Dae-su</category><category>do-it-yourself</category><category>Enter-the-Dragon</category><category>Eric-Draven</category><category>excelsior</category><category>groupmind</category><category>grunts</category><category>heal</category><category>Hong-Kong-Cavaliers</category><category>Indiana-Jones</category><category>James-Bon</category><category>Jason-Bourne</category><category>John-McClane</category><category>John-Rambo</category><category>King-Arthur</category><category>Knights-of-the-Round-Table</category><category>Lee</category><category>lone-wolf</category><category>massively</category><category>Merry-Men</category><category>military</category><category>Mystery-Men</category><category>Neo</category><category>Ocean's-Eleven</category><category>Oldboy</category><category>Once-Upon-a-Time-In-China</category><category>Ong-Bak</category><category>president</category><category>raid</category><category>Rbon-Hood</category><category>Robin-Hood</category><category>second-life-insider</category><category>Snake-Plissken</category><category>solo</category><category>the-Man-with-No-Name</category><category>the-Matrix</category><category>Ting</category><category>wipe</category><category>Wong-Fei-Hung</category><dc:creator><![CDATA[Akela Talamasca]]></dc:creator><pubDate>Mon, 19 Nov 2007 09:30:00 EST</pubDate></item><item><title><![CDATA[Beowulf novelisation author interviewed via Second Life]]></title><link>http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/</guid><comments>http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/events-real-world/" rel="tag">Events, real-world</a>, <a href="http://massively.joystiq.com/category/news-items/" rel="tag">News items</a>, <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><img vspace="4" hspace="4" border="1" align="right" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/beowulf.jpg" alt="" beowulf="" />Caitlin Kiernan, who wrote the novel to go with the movie <a href="http://www.beowulfmovie.com/">Beowulf,</a> is following in <a href="http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/">Neil Gaiman's and Roger Avary' s footsteps</a> by being interviewed in <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a>. However the interview with Kiernan will be broadcast on BBC2's '<a href="http://www.bbc.co.uk/cultureshow/">The Culture Show</a>' at 7pm GMT (11am SL Time) tomorrow.<br /><br />Caitlin Kiernan already has a Second Life presence, and lives in <a href="http://slurl.com/secondlife/Babbage%20Canals/77/52/276">New Babbage</a>. She found the interview process, something she normally detests, to be interesting and a strong parallel to the storytelling process. In fact she said "for the first time ever I think I was disappointed the interview was over." Although a different take on why Second Life meetings can work so well, an interesting one.<br /><br />[VIa <a href="http://artfossett.blogspot.com/2007/11/caitlin-kiernan-on-bbc2-via-second-life.html">Art's Place</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/">Beowulf novelisation author interviewed via Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Fri, 16 Nov 2007 18:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.uksfbooknews.net/2007/11/14/caitlin-kiernan-to-be-interviewed-on-second-life-for-bbc2-culture-show/>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1042148/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/16/beowulf-novelisation-author-interviewed-via-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>BBC2</category><category>Beowulf</category><category>Caitlin-Kiernan</category><category>New-Babbage</category><category>Second-Life</category><category>The-Culture-Show</category><dc:creator><![CDATA[Eloise Pasteur]]></dc:creator><pubDate>Fri, 16 Nov 2007 18:01:00 EST</pubDate></item><item><title><![CDATA[Neil Gaiman and Roger Avary interview in Second Life]]></title><link>http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/</guid><comments>http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/second-life/" rel="tag">Second Life</a></p><img vspace="4" hspace="4" border="1" align="right" alt="" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/11/beowulf.jpg" alt-="" beowulf="" />To tie in with the launch of the film <a href="http://www.beowulfmovie.com/">Beowulf,</a> the writers <a href="http://www.neilgaiman.com/">Neil Gaiman</a> and Roger Avary will be interviewed in <a href="http://massively.joystiq.com/category/second-life/"><em>Second Life</em></a> on Saturday 10th November at 11am SL Time. Paramount ran a competition with 40 prizes of tickets to Beowulf Island, which seems to be closed now (sorry, I heard about this rather late), but you can see the interviews live at <a href="http://slurl.com/secondlife/Eternal%20Flames/45/44/22/">Eternal Flames Pier</a>, <a href="http://slurl.com/secondlife/Convention%20Center/105/70/30/">Joysco Community Center,</a> <a href="http://slurl.com/secondlife/Hollywood/189/95/32">Hollywood Bowl</a>, <a href="http://slurl.com/secondlife/OnRez/43/78/42/">OnRez Event Center</a> or <a href="http://slurl.com/secondlife/Wingo/90/16/81/">The Shelter</a>.<br /><br />Comic geeks everywhere will remember <a href="http://en.wikipedia.org/wiki/Neil_Gaiman">Neil Gaiman</a> from <a href="http://en.wikipedia.org/wiki/The_Sandman_(Vertigo)">Sandman</a>, and he is now a rather well known fantasy author as well. He was the writer of the original <a href="http://www.stardustmovie.com/">Stardust</a> for example. <a href="http://en.wikipedia.org/wiki/Roger_Avary">Roger Avary</a> may be best known as an academy award winner for co-writing Pulp Fiction.<br /><br />[via <a href="http://www.neilgaiman.com/journal/2007/11/late-night-thoughts.html">Neil's Journal</a>]<p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/">Neil Gaiman and Roger Avary interview in Second Life</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Thu, 08 Nov 2007 11:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1033818/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/11/08/neil-gaiman-and-roger-avary-interview-in-second-life/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>avary</category><category>beowulf</category><category>gaiman</category><category>interview</category><category>neil-gaiman</category><category>roger-avary</category><category>second-life</category><dc:creator><![CDATA[Eloise Pasteur]]></dc:creator><pubDate>Thu, 08 Nov 2007 11:01:00 EST</pubDate></item><item><title><![CDATA[Machinima.com Beowulf trailer and mash-up contests]]></title><link>http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/</link><guid isPermaLink="true">http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/</guid><comments>http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/trailers/" rel="tag">Trailers</a>, <a href="http://massively.joystiq.com/category/video/" rel="tag">Video</a>, <a href="http://massively.joystiq.com/category/contests/" rel="tag">Contests</a></p><div align="center"><a href="http://www.machinima.com/beowulf"><img vspace="4" hspace="4" border="1" src="http://www.blogcdn.com/massively.joystiq.com/media/2007/10/beowulflogo2.jpg" alt="" /></a><br />
<div align="left">Are you over the age of 18 and live in the United States or Canada? Do you love to make movies using your favorite games? Fascinated with 8th century Old English epic poetry? Then you're in luck. Robert Zemeckis has <a href="http://www.beowulfmovie.com/">a new movie coming out</a> -- you'll never guess the title -- and he wants you to <a href="http://www.machinima.com/beowulf">create the trailer for it</a>. The movie itself is coming out on November 16th, so you have between now and November 4th to create your movie and submit it for judging. <br /><br />What I like about this particular contest sponsored on <a href="http://www.machinima.com">Machinima.com</a> is the fact that included in the suggested methods for producing the movie is the use of footage from <em>Lair</em>. Now, I am not sure if this is just a ploy to sell more copies of a failed game, but I do know it's a cool idea. Beowulf itself looks to be made up of some sweet animation, so perhaps the use of footage from <em>Lair </em>isn't so far off from the look of the film. <br /><br />To be technical, there are two contests running here, one for a trailer and one for a mash-up. First prize for the mash-up is a $500 Best Buy gift certificate, while winner of the trailer contest will receive a $1000 Best Buy gift certificate. Pretty nice rewards, I must say. I would enter, but, well, I only watch movies, I don't know <a href="http://www.wowinsider.com/2007/09/05/machinima-101-the-basics/">the first thing about making them</a>.<br /><br />I realize that this isn't MMO news per-se, but it is news about <a href="http://massively.joystiq.com/tag/machinima">machinima makers</a>, and many of those play MMOs and may very well use their MMOs in creation of their Beowulf trailer. If you enter the contest, be sure to let Massively know so we can highlight your work.</div>
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</div><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/">Machinima.com Beowulf trailer and mash-up contests</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 24 Oct 2007 11:01:00 EST.  Please see our <a href="http://www.weblogsinc.com/feed-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href=http://www.machinima.com/beowulf>Read</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/1021209/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2007/10/24/machinima-com-beowulf-trailer-and-mash-up-contests/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>Beowulf</category><category>Lair</category><category>machinima</category><category>machinima.com</category><category>machinima.com-contest</category><category>mash-up</category><category>trailer</category><dc:creator><![CDATA[Amanda Rivera]]></dc:creator><pubDate>Wed, 24 Oct 2007 11:01:00 EST</pubDate></item></channel></rss>
