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Posts tagged Balance

Economy exploits plague ArcheAge [Updated]

If you were hoping that this would be the week in which there were no stories of ArcheAge bugs or exploits hitting the news, we're sorry to say that reality has dashed your hopes. Players are reporting numerous exploits hitting the game, some of which have been publicly detailed on the game's subre...

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ArcheAge's Auroria launches today

ArcheAge is scheduled to launch a big new update today on its North American servers. How big? Well, you can get a pretty solid idea just from the patch notes. The game is adding four new zones to be conquered and claimed by players, complete with space to build castles and houses once the claims h...

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World of Warplanes rolls out MiGs in update 1.6

Ready to fly some of the most iconic Soviet airplanes in history? World of Warplanes update 1.6 introduces the Soviety MiG line at Tier V and above, allowing players to take the controls of these historic crafts and use them in mid-air dogfights with other planes. There are also five new premium ai...

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Carbine's Donatelli and Moore on WildStar's population and philosophy

Two weeks ago, Carbine Studios offered us the opportunity to interview product director Mike Donatelli and creative director Chad Moore regarding the state of WildStar and what future updates would bring to the game. We have their thorough answers in their entirety for you today; Carbine assures us...

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EVE Evolved: Features coming in Oceanus and beyond

It's been almost four months since EVE Online switched from publishing two major expansions per year to releasing ten smaller updates, and so far it looks like the new schedule has been a huge success. Rather than forcing the industry overhaul out the door in Kronos before it was ready, CCP was abl...

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EVE Online nukes named modules

One thing that we're becoming increasingly convinced about the purpose of EVE Online's dev diaries is that they are secret recruiting and training grounds for future CCP employees a la The Last Starfighter. If you're willing to chew through thousands of words and a dozen or so charts on something c...

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Diablo III patch improves pets, Greater Rifts, and Witch Doctors

The latest patch for Diablo III is out now for players in North America, and it's a big one for pets. Area damage now hits pets for less damage than before, some pets have had their health increased, and in general there's a play philosophy focus that pets should be roughly as durable as the class ...

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How your Guild Wars 2 class will change in September

When Guild Wars 2's second feature pack crashes down on our heads next month, there will be none of us unscathed from its impact. A new dev diary posted today reveals that the feature pack will contain balance changes for all of the game's classes. Among the changes are a rework of Elementalist...

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The Mog Log: Expectations for Final Fantasy XIV 2.35

I realize it's kind of silly, but I'm still annoyed at Final Fantasy XIV's methods for numbering interquel patches. I get the schema, I really do, but "2.35" to me says a patch that's preceded by 34 others. "2.3.5." would indicate a patch partway through the 2.3 patch cycle. Could we get another do...

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RIFT addresses player auction house concerns

RIFT brought some major changes to its live servers yesterday, but one change wasn't mentioned in the patch notes and produced more than a little player irritation. Along with all of the other auction house changes, helpfully compiled by RIFTJunkies, the transaction cost was changed from a flat fee...

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