Posts tagged Art 
Guild Wars 2 nets 500K Facebook likes, releases Destiny's Edge art to celebrate
ArenaNet continues to roll out the rewards for being well-liked this week. Guild Wars 2 crossed the half-million Facebook like barrier, and as a result, the studio released a new epic piece of art for its fans. The picture is of Destiny's Edge, the adventuring group that features so ...
Artist plagiarizes Guild Wars 2, World of Warcraft illustrators
If you're going to steal, steal big -- or so Romanian artist Iani Papadopol thought. Papadopol put on an exhibit called "UpDate 3D loading" featuring fantastic landscapes and scenery. The only problem? Instead of painting them himself, he ripped off several well-known illustrators, including ...
Take a peek at RIFT's shiny Infernal Dawn concept art
RIFT players have been waiting on pins and needles for the upcoming patch 1.8, which will bring a brand-new raid known as Infernal Dawn to the world of Telara. Unfortunately, they're going to have to wait just a bit longer. Trion Worlds, in hopes of making the wait more (un)bearable, has ...
Go behind the scenes with EverQuest II's Lumpy the dragon
Behind-the-scenes videos are quite a lot of fun, and we're pleased to bring you the latest such from Sony Online Entertainment and the EverQuest II dev team. The new clip gives us a peek at the birth of Lumpy the dragon. For all intents and purposes, Lumpy is EQII's first low-rider dragon, since ...
That palette is fully operational: Jeff Dobson opens up about SWTOR's artistic side
Story may get all the press when it comes to Star Wars: The Old Republic, but the truth is that the final product was a team collaboration between many departments -- including the artists. Art Director Jeff Dobson sat down with Republic Trooper to talk about the process of shaping each of the ...
The Daily Grind: What game do you think never looks good in screenshots?
Screenshots might not be the most important part of a game, but they're important before you decide to pop in and play. After all, part of what makes you decide that a game is worth trying out is the fact that it looks cool. Unfortunately, some games just hit us the wrong way. No matter how many ...
Star Supremacy puts players' artistic ability to the test with new contest
Star Supremacy entered open beta earlier this month, and the game's developer, Barbily Games, wants to give one lucky player an opportunity to have his or her artwork turned into an in-game ship. That's right, Star Supremacy wants your ship designs, and the winning entry will be used to create ...
Post-apocalyptic L.A.W takes us from sketches to art to screen
Good-looking graphics don't just magically appear overnight in MMOs, delivered by the FedEx equivalent of the leprechaun community. The look and design of a game is a lengthy process full of revisions, abandoned doodles, and brainstorming -- something we end-users tend not to appreciate. ...
MechWarrior Online concept artist Alex Iglesias interviewed
MechWarrior Online has only been recently announced, but already interviews with the game's dev team are beginning to roll out. A Q&A with one of the game's concept artists, Alex "flyingdebris" Iglesias, went up on the forums today. The interview covers how Alex came to work for the ...
RIFT Ember Isle developer diary talks art and lore
"1.4 was a big patch, 1.5 was an bigger patch... 1.6 is going to blow them away," declares Trion Worlds' Hal Hanlin in this most recent dev diary for RIFT's upcoming From the Embers patch. RIFT's Design Producer is joined by developers Morgan Lockhart, Michael Daugherty, Mike Chang, Jason ...




