Posts tagged Al-Rivera 
Captain's Log: Star Trek Online enlists Denise Crosby for secret project
Sometimes it's a little tricky to write about an MMO right before content releases. There's usually a definite slump in developer interactivity as the team prepares for what will inevitably be a very busy time. Star Trek Online is no exception to this rule, and this is one of those weeks. ...
Captain's Log: Star Trek Online potpourri
This week, Cryptic Studios continued its preparations for Star Trek Online's Season Six release. Many of the anticipated features have been made available on the game's test server, and lucky for you, I've had the chance to jump in and try out a little bit of the new fleet advancement system and ...
Captain's Log: STO's loaded for bear
In continued preparation for the coming release of Season Six, this week Star Trek Online players saw the reemergence of the State of Game letters from STO Executive Producer Daniel Stahl as well as the launch of the new tier five ship, the Armitage class. We still await the official release ...
Captain's Log: Interview with Cryptic's Al Rivera, part three
Today Captain's Log continues with the third and final installment of my interview with Al Rivera, Star Trek Online's Lead Designer at Cryptic Studios! Rivera and I picked up the conversation and talked briefly about the Why I Play STO column that I wrote several weeks ago. I informed him ...
Captain's Log: Interview with Cryptic's Al Rivera, part two
Today Captain's Log continues with part two of my interview with Al Rivera, Star Trek Online's Lead Designer at Cryptic Studios. Last week I received a bit of feedback regarding the state of Rivera's desk. I withheld taking pictures of the interior of the office space for fear of ...
Captain's Log: Interview with Cryptic's Al Rivera, part one
Last week, I headed to Cryptic Studios to meet with several of the folks responsible for the development of Star Trek Online. Over the course of the next few weeks, I will be sharing what I learned from those individuals and from the team on the whole! This week, I will begin my coverage of a ...
Captain's Log: Cryptic's Lead Designer responds to questions
The weekend before Star Trek Online launched its free-to-play format, Cryptic Studios' Lead Designer, Al Rivera, responded to a lengthy list of player concerns, rants and questions via the STO community podcast PodcastUGC. PodcastUGC usually focuses its broadcasts on issues revolving around ...
Captain's Log: A two-minute read could save you 15% or more on nerdrage insurance
Captain's Log, Stardate 65340.3... Hello, computer (and players)! Welcome to this week's edition of Captain's Log, brought to you by "Geko" Insurance. (And let's just say, you may want to purchase a policy). If you are a Star Trek Online player who watches Cryptic's official forums, you know ...
Space combat! Star Trek Online community Q&A answers
It's a little late due to the impending Thanksgiving day gorging, but we've got your second wave of community answers for space combat in Star Trek Online! As this week lands us on a holiday, we'll be putting up the next post for your third wave of questions on Monday, November 30th. For now, we ...
Star Trek Online developers discuss Away Team game mechanics
Cryptic's upcoming Star Trek Online is boldly going where numerous Star Trek PC games have failed before. Only now, for the first time, the Star Trek IP meets massively multiplayer online games, and we're hoping that Cryptic Studios will release a solid sci-fi title that balances Trekkie canon ...
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Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



