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Posts tagged @previews

HEX is not Hearthstone: A look at HEX's closed beta

It's been a while, HEX. Last time I saw you was E3 2013. I hadn't yet started to play Hearthstone, and truthfully, I doubted it could hold a candle to you. In a lot of ways, I was right. It's so much simpler, it's less complex, and at the time, it felt less imaginative. But my card game days are...

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PAX Prime 2014: World of Warships balances historical accuracy with big boat fun

A warship is understandably larger and more complicated than a tank or plane, which is why Wargaming is diverging slightly with its third online title. At PAX Prime, I sat down with the dev team for World of Warships to see how the alpha is progressing and what a fleet of ships looks like with all...

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PAX Prime 2014: Heroes of the Storm is friendly, zany fun

Heroes of the Storm's beginnings are rooted in a mod that Blizzard made in 2010 to encourage StarCraft II players to get into the modding scene. Not only was this unnecessary (the StarCraft II comunity took to modding like fish to water) but the mod gradually became so well-liked internally that...

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SOE Live 2014: Thursday keynote liveblog announces EQ and EQII expansions, more

Are you looking forward to getting a hint of what's to come for your favorite SOE games this next year? SOE Live's Thursday keynote has just kicked off, and SOE notables like John Smedley are taking the stage to give fans a hint of the announcements coming over the course of the weekend. We're...

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An early look at Heroes of the Storm's alpha

Heroes of the Storm: Just another MOBA, right? Well, maybe. I have to admit two things before we jump into this article. First, I like MOBAs, but I'm an MMO player first and foremost. I keep trying MOBAs as they come out, and I've sunk some serious hours into the genre, so I do have a decent...

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Previewing Neverwinter's Tyranny of Dragons module

I'll give credit to the Neverwinter team for being straightforward and direct about its next module, Tyranny of Dragons: When the devs say "dragons," they aren't skimping on the premise whatsoever. Module 4 is dragons by the bucketful, shaping the tone and story of Neverwinter's present and future...

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First Impressions: LEGO Minifigures Online

Besides being an avid gamer myself, I am raising three children who are also avid gamers. You might have seen past livestreams that I've done with my youngest son and my daughter. In fact, my son and I are going to stream with the Super Hero Squad Online crew here in the next few days. As a gaming...

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Touring DC Universe Online's league halls and Halls of Power

It was a couple of years ago that we got our first in-depth look at DC Universe Online's personal housing system, dubbed lairs. Since then, heroes and villains alike have been looking forward to the league version. Thanks to the announcement earlier this month, we knew that the wait for league...

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Camelot Unchained emphasizes horizontal progression, won't rule out story

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this afternoon, on the last and final day of BSC, let's tackle character...

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Camelot Unchained will feature a customizable 'component combat' system

Welcome back to our coverage of City State Entertainment's batshit-crazy days for Camelot Unchained! A few weeks ago, we spoke with CSE co-founder Mark Jacobs about each of the topics being revealed this week via livestream; this morning, we picked his brain about the game's innovative combat...

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