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Posts tagged 64-bit

EVE server upgrades open possibilities for 1000+ player combat

There's been much talk of late about EVE Online's servers and the underlying technology that powers over 5000 solar systems in New Eden. CCP Explorer's latest dev blog, "EVE64", focuses on the tech side of EVE, and discusses StacklessIO, the blade cluster, and the migration of the EVE servers to ...

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Rise and Shiny: Threshold RPG

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The Daily Grind: What's your ideal group size?

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