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Posts tagged 3d-studio-max

GDC09: How HeroEngine revolutionizes MMORPG game design

Let's be frank, MMOs are a pain in the rear to design. You have large teams working collaboratively to build huge expanses of terrain, hundreds upon thousands of objects in the world that players can interact with, server architecture to worry about, and even more in-depth things that the standard ...

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The Daily Grind: What's your ideal group size?

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