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<generator>Blogsmith http://www.blogsmith.com/</generator><item><title><![CDATA[MMO Family: Exploring game writing for short attention spans]]></title><link>http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/</link><guid isPermaLink="true">http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/</guid><comments>http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/#comments</comments><description><![CDATA[<p>Filed under: <a href="http://massively.joystiq.com/category/culture/" rel="tag">Culture</a>, <a href="http://massively.joystiq.com/category/mmo-industry/" rel="tag">MMO Industry</a>, <a href="http://massively.joystiq.com/category/massively-event-coverage/" rel="tag">Events (Massively's Coverage)</a>, <a href="http://massively.joystiq.com/category/kids/" rel="tag">Kids</a>, <a href="http://massively.joystiq.com/category/mmo-family/" rel="tag">MMO Family</a>, <a href="http://massively.joystiq.com/category/family/" rel="tag">Family</a></p><div style="text-align: center;">
	<a href="http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans"><img alt="MMO Family  Elizabeth McLaren explores writing for short attention spans at GDC Online" data-src-height="242" data-src-width="530" src="http://www.blogcdn.com/massively.joystiq.com/media/2012/10/1st-playable.jpg" /></a></div>
Trying to create a virtual world that's engaging and compelling is no easy task. But for an adult designer, trying to do so for a young audience is even more challenging. Kids' interests are not necessarily the same as adults' interests, and their life experiences are much different. On top of that, you can't even lump all child age groups together; a four-year-old, nine-year-old, and 12-year-old are all tackling vastly different challenges in their lives.<br />
<br />
At this year's <a href="http://massively.joystiq.com/tag/GDC-Online/">GDC Online</a>, <a href="http://massively.joystiq.com/tag/elizabeth-mclaren">Elizabeth McLaren</a> from <a href="http://massively.joystiq.com/tag/1st-Playable-Productions/">1st Playable Productions</a> gave a talk about this very topic, titled Short Attention Span Theatre -- Writing for Child Gamers. In it, she looked to the book publishing industry to see what themes and interests exist for particular age groups and how they can be integrated into video game writing. Read on for highlights of the panel and a brief look at the mind of a child gamer.<p><a href="http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/" rel="bookmark">Continue reading <em>MMO Family: Exploring game writing for short attention spans</em></a></p><p style="padding:5px;background:#ffffcc;border:1px solid #ffff99;clear:both;"><a href="http://massively.joystiq.com"><img src="http://massively.joystiq.com/media/feedlogo.gif" alt="Massively" style="float:left;padding:0 5px 5px 0;" /></a><a href="http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/">MMO Family: Exploring game writing for short attention spans</a> originally appeared on <a href="http://massively.joystiq.com">Massively</a> on Wed, 17 Oct 2012 11:00:00 EST.  Please see our <a href="http://legal.aol.com/terms-of-service/full-terms/">terms for use of feeds</a>.<br style="clear:both;"></p><h6 style="clear: both; padding: 8px 0 0 0; height: 2px; font-size: 1px; border: 0; margin: 0; padding: 0;"></h6><a href="http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/" rel="bookmark" title="Permanent link to this entry">Permalink</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/forward/20351581/" title="Send this entry to a friend via email">Email this</a>&nbsp;|&nbsp;<a href="http://massively.joystiq.com/2012/10/17/mmo-family-exploring-game-writing-for-short-attention-spans/#comments" title="View reader comments on this entry">Comments</a>]]></description><category>1st-playable-productions</category><category>austin</category><category>casual</category><category>children</category><category>childrens-mmos</category><category>con</category><category>conference</category><category>convention</category><category>elizabeth-mclaren</category><category>family</category><category>family-friendly</category><category>featured</category><category>game-developers-conference</category><category>game-developers-conference-2012</category><category>gdc</category><category>gdc-2012</category><category>gdc-online</category><category>gdc-online-2012</category><category>gdco</category><category>gdco-2012</category><category>kid-friendly</category><category>kids</category><category>kids-games</category><category>mmo-family</category><category>opinion</category><category>teen-paranormal-romance</category><category>writing-kids-games</category><dc:creator><![CDATA[Karen Bryan]]></dc:creator><pubDate>Wed, 17 Oct 2012 11:00:00 EST</pubDate></item></channel></rss>