Search results for howard-lyon (12 results)
Massively visits Stargate Worlds: The interview, part 4
In part four of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, Lyon describes the philosophy be...
Massively visits Stargate Worlds: The interview, part 3
In part three of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we discuss endgame content and g...
Massively visits Stargate Worlds: The interview, part 2
Our part two of our interview with Cheyenne Mountain's studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Demetrius Comes, and senior marketing manager Kevin Balentine, we talk about the team's plans t...
X-play opens the Stargate and brings back Stargate Worlds gameplay video
G4's X-play gained access to the FireSky Studios where the developers are hard at work on Stargate Worlds. G4 was allowed to open the Stargate and returned back with gameplay footage, while undergoing their mission they infiltrated Studio Head Dan E...
Massively visits Stargate Worlds: The interview
During our visit to Cheyenne Mountain Entertainment's Arizona studio, we got to sit down with five of the top minds on the Stargate Worlds team -- studio head Dan Elggren, creative director Chris Klug, art director Howard Lyon, VP of technology Dem...
Stargate Worlds video interview shows off interface customizations
MMORPG.com's Managing Editor Jon Wood is definitely on a roll with providing Stargate Worlds fans with new video content. We already mentioned that he put together a hands-on Stargate Worlds combat video, but he's also done a video interview with St...
Massively visits Stargate Worlds
In the intense heat of North America's Sonoran Desert you'll find Cheyenne Mountain Entertainment, the company producing the upcoming MMO Stargate Worlds. The location seems appropriate, as the climate conjures up images of ancient Egypt, where the...
Interview: Stargate Worlds aims high with artificial intelligence
MMORPG has posted its second video interview with the folks working on Stargate Worlds. Last time, it connected with Howard Lyon to talk about customization the game's user interface. This time, studio head Dan Elggren tells the site a little bit ab...
Cheyenne Mountain opens the Stargate for IGN
In a new (and very lengthy) interview with IGN, the guys at Cheyenne Mountain Entertainment (Chris Klug, Dan Elggren, and Howard Lyon) keep the PR machine rolling with more new info about their upcoming sci-fi MMO, Stargate Worlds. It's a fantastic...
Stargate Worlds: A TTH post-trailer interview
TenTonHammer's Cody "Micajah" Bye and Garrett Fuller got a chance to sit down with Stargate Worlds' Dan Elggren (Studio Head), Chris Klug (Creative Director), Howard Lyon (Art Director), and Jeremy Taylor (Product Manager) to grill them about the g...
The week in Massively features
Massively visits Stargate Worlds: The interview During our visit to Cheyenne Mountain Entertainment's Arizona studio, we got to sit down with five of the top minds on the Stargate Worlds team -- studio head Dan Elggren, creativ...
Massively visits Stargate Worlds, part 3: Impressions
We found a lot to like in Stargate Worlds. Its cover-based, ranged combat should prove tactically interesting for groups of friends playing together. We were impressed by the attention to detail in the recreation of Stargate lore and places. We were...
