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Search results for ZOMG (41 results)

First Impressions: zOMG!

In First Impressions, Krystalle takes on a new MMORPG weekly and reports back at what the first few hours of playing it are like. Is it painful? Awesome? Are there cool mechanics? Silly quests? Find out each week as she takes an unscientific (and h...

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zOMG! beta reaches half a million players

Gaia Online's latest title, zOMG!, has attracted over half a million beta users, according to Worlds in Motion. This cutesy, anime-looking game was named by the players back in July of this year and has enjoyed tremendous success even this early in i...

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Composer Jeremy Soule on creating the music for zOMG!

If you're the type of person who turns your game music off, to listen to your favorite mp3s while gaming, then this post is not for you. Anyone who has bought a game soundtrack in the last 15 years is probably aware of the name Jeremy Soule. He has...

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Gaia Online's MMO is actually called zOMG! (and it's in beta now)

The closed beta test of Gaia Online's much-anticipated MMO has officially begun. Here's the kicker: it has a name! And that name is zOMG!. No, really. The name of the MMO is actually zOMG!. Previously, it was called Gaia Battle. That was rather gene...

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Voice chat - zOMG!

Well, yes, we are happy about this, but zOMG! is the name of the MMO, not an expression of our excitement. Vivox, the company that provides voice chat in quite a few of our favorite games, has added one more to their list. They've partnered with Gai...

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Cinemassively: 2007 ZOMG! That Sux! Award

Crap Mariner, of Second Life podcast fame, warned me that he'd made an awful video, but it was his blog entry that got my attention. He mentioned that his Machinima should win the 2007 Moo Money ZOMG! THAT SUX! Award. While that award doesn't exist, ...

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Gaia Online makes modest staff cuts

Here's yet another news post on companies cutting back on their staff, oh boy. At least with Gaia Online it's a paltry 36 employees, 16 full-time staff and 20 contractors. That happens to be about 13% of the staff and is attributed to the less-than e...

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E3 2013: ArcheAge beta signups are live [Updated]

Zomg, ArcheAge beta signups are live! In the West! How cool is that? It's so cool that I could really just stop writing this post now and leave it at that. Seems we have this acceptable word count thing, though, so let's see. ArcheAge is a fantas...

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GDC 2011: Jeff Strain lets us eat... err... pick his brains on Undead Labs' upcoming zombie MMO

The team at Undead Labs has big plans for the studio's first two projects currently under development: Class 3 and Class 4. So far, we know that Class 3 will be a non-MMO console zombie shoot-em-up game developed for Xbox Live, and Class 4 is inte...

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Massively's Defiance launch week diary: Day two

Welcome to day two of Massively's Defiance launch week diary. I've put a little over seven hours into Trion's MMO shooter thus far, so that zomg-it's-a-new-game! glow has worn off and I'm able to see things more objectively (i.e., find things to cri...

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Cinemassively: How not to make a machinima

It's that time again where I discuss how not to make a machinima. Two months ago, I awarded Crap Mariner the 2007 ZOMG! That Sux! Award for his video effort. This month, we'll be checking out a training video of sorts that was designed to prepare the...

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CoX: The right to farm?

City of Heroes Issue 9, Breakthrough, might also have been titled the Agricultural Revolution. Sure, we'd had power leveling before, and plenty of it. But until the Invention System came along we didn't really have full-on farming as such. Some...

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Analyst downgrades Blizzard stock in anticipation of SWTOR launch

Zomg, the sky is falling in Azeroth! OK, not really, but World of Warcraft is heading for troubled waters if you believe an analyst at Lazard Capital Markets. According to a report at Gamespot, Atul Bagga downgraded Activision-Blizzard's stock fro...

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The Firing Line: A couple of PlanetSide 2 concerns

Now that the glow of PlanetSide 2's GDC demo reveal is a couple of weeks back in the rear-view mirror, I've had time to digest it all and adjust my expectations of the game accordingly. Nothing I saw from Matt Higby and company dampened my enthusi...

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