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The Mog Log: Speculating on Final Fantasy XIV's Heavensward

We've got patch 2.5 around the corner, but Final Fantasy XIV's first expansion isn't all that far away either. And that, of course, brings with it no end of speculation about what players will find because so little is certain right now. What previe...

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MMOs and gaming psychology, part two: Interview with a researcher

Following yesterday's article discussing current research on psychology and MMOs, we have today our conversation with Dr. Rachel Kowert herself, the lead author on the paper that originally prompted these articles. Kowert, unlike many other research...

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The Mog Log: Final Fantasy XIV's big fanfest reveals

Christmas came early for the forward-looking Final Fantasy XIV player this year. I know some people are upset at the fact that there were more revelations in the Japanese fan festival than in the ones in Vegas or London, but the timing is different....

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The Mog Log Extra: Hands-on with Final Fantasy XIV's new Ninja

This week's patch 2.4 for Final Fantasy XIV added in a new class and job: the Rogue and Ninja. It's the first addition to the game since 2.0's Arcanist, Summoner, and Scholar, and as was true with those classes those, this week you could not take tw...

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The Mog Log: Dark Knight is a tank in Final Fantasy XIV

I can't really stop talking about Final Fantasy XIV when it's been weeks of news feasts for the game, can I? Hot on the heels of the last fanfest, the one-day London fanfest happened, and the development team compensated for the shortened overall ti...

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The Think Tank: Confronting the 'unbundling' of MMORPGs

Last month, the long-running, scholarly virtual world blog Terra Nova updated with a post suggesting that the blog, like the worlds it covered, might be coming to an end (the blog, at least, has been saved in the interim). Founder Dr Edward Castrono...

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WRUP: This is why we can't have nice things

Welcome back to Massively's What Are You Playing, the game in which we tell you what we're playing this weekend and you giggle at all the lore purists who demand in-game lore-friendly holidays and events instead of Thanksgiving and Valentine's Day b...

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The Mog Log: Final Fantasy XIV's superfluous damage Ninja

If you don't know whether or not I'm excited about the inclusion of Final Fantasy XIV's newest class, I don't know what to tell you. I've been playing a character who's been an in-character Ninja for the duration of the game's life, so obviously I'm...

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The Mog Log: Making the most of Final Fantasy XIV macros

Final Fantasy XIV is not World of Warcraft. We are not in urgent need of an ability squish after years of play; you hit level 50 with a pretty reasonable number of abilities. The fact that everything needs to be workable on a PlayStation 3 controlle...

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Storyboard: Six things people (falsely) believe about roleplaying

Roleplaying is one of those things that you know a lot about if you've done it and very little about if you haven't. That's fine; it's not as if you need to know the fine details of PvP balance if you never PvP. But there are tons of gaping holes in...

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One Shots: Guard whacked!

According to Massively Law, which is as unshakable as it is awesome, if you send in screenshots from an MMO that was made during the Clinton presidency, then I'm required to feature them as a header for this column. Hence, Ultima Online. This pic...

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The Mog Log: Final Fantasy XIV's horse year

As I steadily collect another set of holiday hats for little reason other than an inexplicable need to collect these things (and I'd really like to be able to store my Usagi Kabuto while I'm at it, thanks), it's a fair time to look at the next year ...

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WRUP: Bree does not know numbers edition

After years of service, Bree's central numeric unit appears to have finally broke down as of Friday. At first it was incidental things, like mentioning Torchlight III or 28 Studios or Final Fantasy XVI. Then it got worse when she said it was 28:34 i...

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MMO Family: Yes, video games are good for you

The good news continues to arrive for gamers. In the last MMO Family column, we looked at a decade-long British study that showed no connection between playing video games and mental health issues in children. And this week, the American Psychologic...

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First impressions of Heroes of the Obelisk

Heroes of the Obelisk might look familiar, probably because its developers are the same folks who brought us Luna Online and Legend of Edda. I really enjoy its art style, one that puts us in control of Chibi-style, juvenile characters. The backgroun...

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