Search results for Matthew (119 results)
One Shots: Rock on
While not every achievement is marked with a flashy badge or a listing on a leaderboard, there are still tons of them to be enjoyed out in the MMOGsphere. Today, we have a personal happy moment that Matthew (also known as Charles@Tiberius1986) achie...
EA taps Matthew Bromberg as BioWare studio head
He's got big shoes to fill, but Electronic Arts is confident that Matthew Bromberg will be able to helm BioWare following the departure of Greg Zeschuk and Ray Muzyka a year ago. VentureBeat reports that EA has tapped Matthew Bromberg for a promo...
The armor of Camelot Unchained's mages
Mages have a certain amount of freedom with armor. Where other sorts of classes have to wear something bulky and, well, armored, magic-using characters tend to be able to dress simply for impressive image. The downside is that they tend to be vulner...
ArenaNet Content Designer talks lore and languages in Guild Wars 2
The languages used in the world of Tyria have always been a subject of great interest to much of the Guild Wars community. Players have been studying and translating the various languages and dialects spoken throughout the world for several years no...
Field Journal: Pandaria's pastoral paradise
This week in Massively's Field Journal, I'm turning my attention to the big one, the game that must not be named, World of Warcraft. Some of you might say that's what WoW Insider is for, but our sister site's staff is made up of hardcore players who...
The best of Massively's Field Journal and MMO Mechanics columns
During their tenure at Massively, Tina Lauro and Matthew Gollschewski were responsible for two generalist columns on the site: MMO Mechanics and Field Journal, respectively. The Field Journal was dedicated to covering interesting elements of mid-tier...
Celebrate six years of Guild Wars with prizes and an exclusive update interview
Let the celebration begin! Guild Wars is six years old, and as promised earlier this morning, ArenaNet has handed out the party hats and kicked off the festivities. Here at Massively we've got plenty of party treats for you! Not only do we have...
Guild Wars 2 content designer goes behind the scenes of city creation
Yesterday's flyover of Lion's Arch was a big hit with those anticipating Guild Wars 2, made even better with a follow-up blog post from content designer Matthew Medina. Matthew jumped in to expand on what we saw in the video by giving an extens...
Field Journal: Making peace with Vanguard
Vanguard: Saga of Heroes is a weird game. It seems almost purposefully to have been designed to turn away players before they can get a chance to see any of the good in it. Although I've tried it before, I've only recently been able to find some of ...
Habbo aims to erase hate in online communities
Let's face it, being a teen is not easy. With the ever-growing mountain of potential pitfalls teens may face, the last thing they want to deal with is the hatred, discrimination and bigotry that seems to be plaguing our online environments. To help c...
Twin Skies at PAX08: How does it look?
Twin Skies, quite frankly, is a gorgeous game. Its stylized graphics could best be described as an oil painting, complete with a brush-stroke feel to the entire atmosphere. Aaron Matthew mentioned that they were going for a concept art look to it, ...
Parting the mists: World of Warcraft turns eight
World of Warcraft's eighth anniversary arrives after a rough year for the franchise. Cataclysm, the expansion that redesigned much of the old world and trumpeted the return of archvillain Deathwing, also saw subscriber numbers drop from their high...
Field Journal: The true meaning of MMO holiday events
Field Journal is a bold and exciting new take on MMO journalism. Or the meandering ramblings of a chronic game-hopper. I haven't decided yet. Each week I'll be setting for myself a new "adventure" or "field trip" into a game to explore some aspect o...
Field Journal: Floundering in Neverwinter's Foundry
Given that I'm a roleplayer, you might think that I find Neverwinter's Foundry an amazing expressive tool that I relish wholeheartedly. To that I respond with a resounding sort of! I love that it exists and seeing all the neat, even mind-blowing cre...
Field Journal: Neverwinter gonna let you down
My original plan to talk about some of the better quests in Neverwinter's Foundry has been replaced with the burning need to rant about some of the common pitfalls in the less stellar entries. I'm not going to mention anything by name because I'm no...
