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Search results for Lee-Hammock (38 results)

Massively Speaking Episode 83: Fallen Earth's Lee Hammock

Massively Speaking Episode 83 is back this week with special guest Lee Hammock, Lead Game Designer on Fallen Earth. Lee and Shawn talk about upcoming updates to the game, including a few tidbits never revealed in an interview before! Las Vegas anyone...

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Fallen Earth's Lee Hammock on integrating story with the post-apocalyptic MMO

A post-apocalyptic setting can open up fantastic opportunities for storytelling. After all, it's the end of society as we know it. All our institutions are gone, our belief systems either torn away or seriously challenged. That resulting vacuum woul...

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Fallen Earth lead designer Lee Hammock on game's approach to genre

The post-apocalyptic massively multiplayer online game Fallen Earth has been getting more frequent mentions in the gaming press, earlier this month at Worlds in Motion and now at Italian gaming site Gamesource. Nolvadex from Gamesource recently caug...

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Lead Game Designer Lee Hammock leaving Fallen Earth

Fans of Fallen Earth found a startling announcement on the game's site this afternoon, revealing the news that Lead Game Designer Lee Hammock will be leaving the Fallen Earth team: "Though we will miss Lee, this is an exciting opportunity for him ...

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GameX 2009: Massively talks with Lee Hammock on what's next for Fallen Earth

Content, community, and epic beards ahead fair readers! When lead game designer Lee Hammock walked into the media room at GameX 2009, we immediately tackled him into a chair and demanded he answer our many questions on what's coming up for Fallen Ea...

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Massively's interview with the new Fallen Earth lead developers

There have been some big changes in the wasteland lately: Fallen Earth has gotten some exciting new content, with even more on the way in the form of Blood Sports. The changes aren't just in game, though. While the departure of Lee Hammock left some...

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Fallen Earth dev chat answers barrage of player questions

We don't know about you, but we can feel the era of post-apocalyptic and sci-fi MMOs fast approaching. Definitely on our 'ones to watch' list is Fallen Earth, currently in development at Fallen Earth LLC (formerly known as Icarus Studios). We mentio...

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Boatloads of classes are coming to Pathfinder Online

The latest Pathfinder Online video dev blog has arrived, and it features Goblinworks' Lee Hammock and Stephen Cheney answering questions about which classes will enter the game in which phase. The Fighter, Rogue, Wizard, and Cleric will be first dur...

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Top 10 ways Fallen Earth is different from all other MMOs

According to a recent interview at Worlds in Motion, Fallen Earth's lead designer Lee Hammock discusses everything we know about the game, and more. It could be considered a summary of features, all in one interview, yet there are still a few small...

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Fallen Earth MMO tour will bring devs to GDC 09

We've mentioned a rather unique approach that the Fallen Earth team is taking to promote their upcoming post-apocalyptic MMO, a national tour across key cities in the United States. The Fallen Earth publicity tour began in North Carolina last month,...

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Massively Speaking Episode 74: Back from GameX

Massively Speaking Episode 74 is back this week with Shawn and Sera discussing the latest news, including Sera's trip to GameX in Philadelphia. Topics include Star Trek Online's closed beta, our LotRO: Siege of Mirkwood dev tour, Global Agenda, Lee H...

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Wasteland Diaries: Explaining Fallen Earth's patch 1.3

This week's patch 1.3 for Fallen Earth is the first in a long line of projected game-improvement patches slotted for the game's immediate future. I thought this would be a good time to talk a bit more about what is included with this patch to make i...

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Fallen Earth promotes new leads to fill Hammock's shoes

With the recent departure of lead designer Lee Hammock, Icarus Studios' Fallen Earth was left with some big shoes to fill. The company announced yesterday that four veterans of the post-apocalyptic MMORPG have been promoted. Wes Platt steps into ...

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An interview with Pathfinder Online's Ryan Scott Dancey

Pathfinder Online is an ambitious new sandbox MMO that is making quite a stir lately. The development team at Goblinworks began its spotlight rampage with an initial Kickstarter project raising money for a tech demo and is currently running a new ...

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Pathfinder Online addresses the Escalation mechanic

We know that many of you are passionate about Pathfinder Online and its current Kickstarter campaign, so today we're happy to point you towards a new developer video and links to a series of dev blogs that tell more about the game's creative proce...

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