Search results for Jimmy-Whisenhunt (9 results)
SOE's Jimmy Whisenhunt on the paranoia and potential of H1Z1
What's more dangerous to your survival after the apocalypse: undead abominations or your fellow humans? OK, that's certainly not a new question in the zombie gaming genre, although it's not going to stop H1Z1 from asking it. In fact, there's a haze ...
SOE is streaming H1Z1 live right now
SOE has just announced that members of the H1Z1 dev team will be streaming the recently revealed zombie survival sandbox for the first time tonight on Twitch starting at 7:00 p.m. EDT, which is right this very minute. We've included the stream embed...
H1Z1 releases E3 gameplay demo
Unless you were personally at E3, you didn't get to see the H1Z1 gameplay demo shown to the media, but SOE rectifies that injustice today with a new video in which Senior Designer Jimmy Whisenhunt walks viewers through a version of the same demo sho...
Not So Massively: GTA Online's expansion, Reaper of Souls on console, and LoL's Braum spotlight
Welcome back to No So Massively, where every Monday we round up the highlights from the past week in the world of MOBAs, roguelikes, MMOTCGs, and other games that aren't quite MMOs. GTA Online's High Life expansion lands tomorrow! Diablo III: Re...
SOE Live 2014: H1Z1 is a full-fledged survival experience
With an event like Zombie Prom, it was hard not to notice a certain undead theme at this year's SOE Live. That's all courtesy of the studio's upcoming apocalyptic survival game H1Z1. And thanks to plenty of panels, interviews, and the keynote, we le...
H1Z1 takes out starting axe based on player feedback
This past month's conventions and player hands-on have been influential to the development of H1Z1, according to a new post today by Senior Game Designer Jimmy Whisenhunt. "After much discussion and some debate, we decided to make several targete...
PAX Prime 2014: H1Z1's bears will end you
In most MMOs, bears are chunky cannon fodder: good for lowbie XP and a sad scrap of a pelt as loot. In H1Z1, bears are possibly more terrifying than zombies and gankers combined. At PAX Prime this weekend, Senior Game Designer Jimmy Whisenhunt expla...
How 'feel' trumps realism in H1Z1's weapon design
H1Z1 Senior Game Designer Jimmy Whisenhunt has penned another dev blog about SOE's inbound survival sandbox, this one aimed at weapon design, starting with the modeling and rigging process. Animation design in particular, he says, is critical. "A hu...
MMO Week in Review: WildStar open beta has arrived
At the end of every week, we round up the best and most popular news stories, exclusive features, and insightful columns published on Massively and then present them all in one convenient place. If you missed a big MMO or WoW Insider story last week...
