Search results for Issue-22 (14 results)
Embrace the darkness with City of Heroes' Issue 22
City of Heroes players better prepare themselves for another descent into the realm of Dark Astoria because in the upcoming Issue 22, Paragon Studios is sending them right back to the twisted realm. Of course, there's a catch: Dark Astoria is be...
EON Magazine issue 22 tackles Incarna, surviving the EVE fanfest and more
These days it seems like every MMO has some form of microtransaction system or merchandising deal. It's clear that players don't seem to mind spending a little extra on their MMO hobbies now and then, whether it's for an in-game item to cut out some...
A Mild-Mannered Reporter: Issue 22 is all juiced out
On Christmas, Ms. Lady and I received a power juicer. This wasn't a bad present by any stretch of the imagination, but it was a present that left us momentarily baffled. We hadn't asked for a power juicer, we didn't feel a great need for a powe...
City of Heroes Issue 22 update features heaps of new content
Paragon and NCsoft have officially announced the latest update for the long-running City of Heroes superhero MMORPG. Issue 22: Death Incarnate is the title's first major content drop since the free-to-play conversion, and new endgame trials, costu...
City of Heroes launches Issue 22, and it's going to be a killer
If you've been looking forward to Issue 22 of City of Heroes, your wait is finally over. The new issue, Death Incarnate, hit the live servers just this afternoon. That means the inclusion of new powersets for Controllers and Dominators, a newly re...
Massively Speaking Episode 182: Pigeons with hacksaws
Massively Speaking Episode 182 returns this week with regulars Justin and Rubi being joined by irregulars Eliot Lefebvre and Matt Daniel, both of whom have last names that Justin can't pronounce. Topics include the new City of Heroes Issue 22 cont...
Elite newsletter talks star systems and an unofficial dangerous rating
It's Friday, which must mean that there's an Elite: Dangerous newsletter winging its way across the universe toward my inbox. Yep, there it is now. Issue #22 covers everything from Pilots Federation lore and rankings to capsules on the three p...
City of Heroes' newest Incarnate Trial learns from past mistakes
Incarnate Trials have proven to be some of the most challenging -- and interesting -- endgame content in City of Heroes to date, and players who have enjoyed them are undoubtedly anxious for the latest one, Dilemma Diabolique, which is coming with...
City of Heroes lets low-level players go Drowning in Blood
Designing a low-level instance is a challenge that's rarely discussed. High-level challenges are of course the marquee elements of any game, but the low-level content needs love. How do you introduce the concepts to players? How do you make the re...
War Witch conjures up a new producer's letter for City of Heroes
If you've been missing the wit and wisdom of Melissa Bianco, better known to City of Heroes players as War Witch, then you're in luck. The game's newest producer's letter is penned by none other than Ms. Bianco, revealing that she has just recentl...
Get issues of E-ON Magazine for half price this Christmas
EVE Online is one of the few MMOs with its own dedicated paper-based magazine. With its high production values, the quarterly E-ON Magazine by MMM Publishing is a great example of how to do a game magazine right. Each issue contains featured article...
City of Heroes anniversary letter features fun facts, videos
City of Heroes devs are ramping up the PR push to celebrate the eighth anniversary of the game this week. The latest missive comes courtesy of executive producer Brian Clayton, who drops a few fun facts as well as a brief address to the game's fai...
Brian Clayton on the City of Heroes Freedom launch
City of Heroes has launched its free-to-play hybrid model at long last, and all that remains for players to do is enjoy all of the options that City of Heroes Freedom provides. Well, and possibly wonder what the game's development schedule will lo...
A Mild-Mannered Reporter: Be the nemesis
I have a nemesis, but it's not a person. It's an idea, and that idea is optimization. Given enough time (about seven minutes), people will figure out the best builds and abilities for pretty much every single character class in any game. This i...
