| Mail |
You might also like: WoW Insider, Joystiq, and more

Search results for Game-mechanics (992 results)

MMO Mechanics: Predicting the future of MMO game mechanics

I've been thinking heavily about the future since our parent network's budget cuts were announced, so I decided it would be very apt to pen my last edition of MMO Mechanics with that same train of thought. The industry has changed remarkably over th...

Continue Reading

Storyboard: Breaking game mechanics for the sake of roleplay

Sometimes your max-level character in World of Warcraft is supposed to still be a student. Sometimes your Trooper in Star Wars: The Old Republic is an expert at hand-to-hand combat with a techblade that you can't wield. Sometimes your Final Fantasy ...

Continue Reading

Interplay between ownership and game mechanics in EVE Online

The concept of ownership established in the real world doesn't always equate with 'reality' in the virtual. When someone robs a person in real life, we don't just hope that they will be punished for this, we expect it. We demand it. Theft runs count...

Continue Reading

Behind the Curtain: Religion as a game mechanic

Should we have more religion in MMOs? I'm not talking about the Priests and Paladins we see in World of Warcraft, Everquest 2 and probably lots of other games I haven't played. Religion for character classes like these is more often than not a game m...

Continue Reading

Earthrise developers explain dodge game mechanics in PvP

We're curious about how Earthrise, a post-apocalyptic 'sandbox' MMO from Masthead Studios, is shaping up, especially after the preview of the game we got at GDC 2009. Fortunately the game's creators have been running a Question of the Week forum cat...

Continue Reading

The Daily Grind: What game mechanic do you dislike?

No MMO is perfect, although some cut it pretty close (I'll leave it up to you to decide which). Regardless of which game you play, whether it's WoW, EVE, City of Heroes, AoC or even a fremium like Free Realms, there will always be something about t...

Continue Reading

The Daily Grind: What outdated game mechanic should be retired from MMOs?

Returning to an old game is like hopping in a time machine and surveying the horrible mistakes made by MMO studios a decade ago. Forget those five guys who still murmur the word "permadeath" wistfully; we're talking corpse runs, vitae penalty, cor...

Continue Reading

The Daily Grind: Is story more fun for you than game mechanics?

Yesterday Bree asked if MMOs need to be fun, a question that was based off the statements of Assassin's Creed devs at this week's GDC. As I was reading that particular panel recap, I couldn't help thinking that the AC dev duo got it wrong. From m...

Continue Reading

Cheating, exploits, and the game-mechanics behind the nerf

Nerfs are something that you don't want to happen. Leastways you don't want them to happen to you. One day, you're striding through the MMOG like a god, defeating mobs, collecting loot and punishing the wicked in PvP. The next day you feel like you...

Continue Reading

The Daily Grind: How stat-heavy do you like your game mechanics?

Playing Allods Online, you will not find yourself simply raising one stat even if all you do is swing a weapon at something. See, there's one stat that increases your overall damage, another stat that improves the range of that damage (so you're mor...

Continue Reading

Earthrise game mechanics confirmed in Masthead Studios dev chat

The creators of the sci-fi MMO Earthrise have been very active in recent months -- granting a number of interviews, releasing monthly newsletters, and participating in dev chats. Stratics recently hosted the third Earthrise 'House of Commons' dev ch...

Continue Reading

Betawatch: January 10 - 16, 2015

SOE's zombiebox H1Z1 vaulted into early access on Steam this week against a backdrop of controversy surrounding its PvE servers, launch issues, and potentially pay-to-win game mechanics. What else is new in the world of MMO testing? We took a han...

Continue Reading

CCP Games elaborates on conquest in EVE's Dominion expansion

"-- Smash the control images -- Smash the control machine --" William S. Burroughs, The Soft Machine The Dominion expansion for EVE Online is so-named for its heavy focus on the game mechanics of "Sovereignty" or control of territory in the New E...

Continue Reading

The Digital Continuum: In pursuit of immersion

Some folks feel that immersion should trump game mechanics in a way that other find uncomfortable. Should we parley mechanics for the 'greater good' of some mystical all encompassing concept of improved immersion? Good question, and perfect for tod...

Continue Reading

Project HON trailer offers half an hour of mechanized action

Project HON appears to be more or less the sum total of everything you could expect to see from a mecha shooter. What's the story? What's the main game mechanic? What's the business model? The correct answer to all of those questions, as you can see...

Continue Reading


Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW