Search results for Gabe-Amatangelo (24 results)
Rakghouls and raging Hutts with SWTOR's Gabe Amatangelo
A month after Star Wars: The Old Republic began its official journey in the public eye, the developers of this game-changing MMO are ready to extend the story, which they call the fourth pillar of the MMO genre. In patch 1.1, which also brings the...
Hyperspace Beacon: SWTOR's Gabe Amatangelo on 1.4 and free-to-play
It's not usual for the Hyperspace Beacon to feature two interviews in a row, but Star Wars: The Old Republic has some major changes coming. Update 1.4 promises to give us new and exciting content like a new operation and a new warzone, and after t...
Games Day '09: Lands of the Dead design discussion with Gabe Amatangelo and Jeff Skalski
After saying goodbye to Paul and Josh, I soon found myself sitting down with Gabe Amatangelo, the senior designer on Land of the Dead, and Jeff Skalski, the RvR team lead, with the task of getting inside the Land of the Dead development process. Wh...
BioWare's Gabe Amatangelo speaks on faction imbalance, UI customization, Ops, and more
Star Wars: The Old Republic has had a bit of a rocky time with some post-launch hiccups, and it's at that point in time when players begin to start picking on the game's flaws. Despite, or perhaps because of, this turbulence, one of the game's l...
Massively interviews BioWare on SWTOR's crafting and PvP
This past Wednesday, I had the opportunity to head down to LucasArts in San Francisco to check out the current build of Star Wars: The Old Republic and chat with some of the BioWare developers. While my hands-on with the game won't be out until next...
SWTOR's lead PvP designer answers community questions
Star Wars: The Old Republic's launch may be old news in Europe and North America, but our friends down under are just now getting a chance to partake of BioWare's first foray into the MMO space. Fan site Toroz.com cornered lead PvP designer Gab...
Games Day '09: An overview of the Land of the Dead
You've heard us talk about it, you've heard us discuss it, and it's now time for us to tell you exactly what it's all about. Land of the Dead is not your father's MMO dungeon -- it's a dungeon that is something more than just a dungeon. It's an ent...
More Land of the Dead details emerge from WAR dev
We've been hearing a slow trickle of details from Mythic these past few months about the new Land of the Dead zone in Warhammer Online. In his recent developer diary entry, Gabe Amatangelo, Senior Designer, Dungeons & Encounters Lead, shares ne...
SWTOR lead spills the beans about the Eternity Vault raid
At Gamescom this past week, Star Wars: The Old Republic concentrated on showing off endgame to prove to players that it is indeed an MMO. At the press conference just prior to the convention, Lead Designer Gabe Amatangelo demonstrated the very fir...
SWTOR's Outlaw's Den is a hive of scum, villainy, and all-out PvP
There's open-world PvP, and then there's open-world PvP that puts hair on your chest and then rips it out with a vengeance. Tatooine has the latter. At the recent fan site summit in Austin, TX, Star Wars: The Old Republic's Lead PvP Designer Ga...
SWTOR goes bug hunting with 1.0.2 and prognosticates PvP improvements
With the abundance of bugs and glitches in Star Wars: The Old Republic, fans are looking to James Ohlen's promise of weekly patches to shore up the faults. Yesterday we saw patch 1.0.2 go live with some -- but certainly not all -- of these fixes, ...
SWTOR reinvents the tank role in PvP
Tanks have often suffered in PvP. In many games, there's not much of a role for them. Frequently, they must dual-spec or at the very least have a completely separate set of armor to remain competitive. Supposedly, in Star Wars: The Old Republic, t...
E3 2011: BioWare shows off The Old Republic Belsavis raid
Are you curious about endgame in Star Wars: The Old Republic? GameTrailers has a couple of E3-related videos that you'll want to check out, both of them focused on raiding content in a galaxy far, far away. First up is a 10-minute clip featurin...
BioWare devs talk SWTOR combat animations, answer PvP questions
Grab yourself a tall glass of blue milk, Star Wars fans, as BioWare has released a lengthy new edition of its Studio Insider feature to carry you through your Friday afternoon. The update features principal lead animator Mark How talking about ...
Hyperspace Beacon: Seven things I learned while writing about SWTOR
This travel through hyperspace cannot be compared to anything else. Not many people get an opportunity to work on something they love professionally, like my writing about Star Wars: The Old Republic. With Massively as we know it coming to an end, i...
