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Search results for Divergence (151 results)

New version of Divergence Online is live

Divergence Online devs Stainglass Llama published a playable alpha earlier this week. Lead developer Ethan Casner says that anyone can download the game and have a look-see, but most of the gameplay functionality is reserved for those who helped cro...

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Hardcore sci-fi sandbox Divergence Online returns, seeks crowdfunding

Several years ago we posted about an up-and-coming sci-fi sandbox MMO called Divergence. At the time, the game promised a hybrid interface that allowed players to toggle between an action mode with crosshairs and a more traditional MMO targeting and ...

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The Daily Grind: How do you diverge from conventional MMO wisdom?

I was reading some forum reviews of ArcheAge recently, and had I not played it extensively myself, I would have come away with the impression that it's a grindy gankfest with crappy combat and a hacker infestation so vast that it's actually unplayab...

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Indie developed Divergence Online to combine third person shooter with MMO

Divergence Online is a sci-fi hybrid of a third person shooter and MMO, from indie developer Stainglass Llama. The game is set hundreds of years in the future, in a time when human and alien civilizations clash. The rated-M game will feature a "hybr...

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Divergence: Online aims to Kickstart 'true player freedom' with a new sandbox

If the name Divergence: Online looks familiar, then the summer sun hasn't melted all your memories. Last February, the hard-core sandbox hopeful resurfaced with an IndieGoGo campaign to get started and create a working demo. Having met that goal, cr...

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Make My MMO: January 4 - 10, 2015

This week was a busy one in MMO crowdfunding land. Divergence Online released its first new build in over a year while music-focused Anthymn rebranded itself as Maestros of the Anthym and insisted that it's still going to be an MMO. We also said hel...

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Betawatch: January 3 - 9, 2015

SOE confirmed this week that the beta for PlanetSide 2's PlayStation 4 edition will begin on January 20th. This month is shaping up to be a big one for the studio; its zombie MMO H1Z1 will kick off its own early access next week. What else is new in...

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Make My MMO: Crowdfunding August 25 - September 7, 2013

If you build it, they will come. While that adage hold true for baseball diamonds in cornfields, it's a little bit different for MMOs. If you're set on developing a new virtual playground, you get them to come so you can build it! That's the philoso...

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Betawatch: January 10 - 16, 2015

SOE's zombiebox H1Z1 vaulted into early access on Steam this week against a backdrop of controversy surrounding its PvE servers, launch issues, and potentially pay-to-win game mechanics. What else is new in the world of MMO testing? We took a han...

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Betawatch: January 17 - 23, 2015

This week, crowdfund legend Star Citizen laid out a testing timeline for the next two years; it plans to publish the "planetside/social" and FPS betas this spring, while alpha for the persistent universe portion of the game is expected before the en...

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Make My MMO: January 11 - 17, 2015

This week was relatively tame as far as crowdfunded MMOs go, though we did see a new entry in the Kickstarter sweepstakes as Maestros of the Anthymn officially launched its campaign. The tile seeks to raise some $200,000 CAD to fund a game where ...

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Make My MMO: January 18 - 24, 2015

This week in MMO crowdfunding news, Star Citizen's release window made headlines, as did the new VAT tax that's about to hit Euro fans of the space sim opus. We also heard from TUG and Shroud of the Avatar, while Pantheon hosted a dev roundtable and...

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Betawatch: January 24 - 30, 2015

Valiance Online will soon be available on Steam Greenlight, making it the first of the spiritual City of Heroes revivals to make it to that hallowed step. That's right, folks, we were the sacrifice required to save City of Heroes. We would have brou...

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The Game Archaeologist travels to Nexus: The Kingdom of the Winds

I confess that I have a particular fascination for MMOs that came into existence in the 1990s. It's not only the fact that I was oblivious to them at the time (er, wild college days?) but that practically each and every one of them were true pioneer...

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The Mog Log: Summing up Final Fantasy XIV beta phase 1 and 2

Whenever I try to summarize what it is I find so special about Final Fantasy XIV, I find myself at a loss. It's not just the game mechanics, it's not just the setting, and it's not just a history of roleplaying that's stretched for the entirety of t...

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