Search results for Datacrons (13 results)
The Daily Grind: Is platforming welcome in MMOs?
Like some of you, at least according to statistics, I am an aging gamer (one who is turning 36 tomorrow). With that comes some loss of sharp reflexes and bladder control, which is why I enjoy twitch gaming less and work within 10 feet of the bathr...
Star Wars: The Old Republic answers a new set of community questions
The Legacy update is live, the Rakghoul Plague is contained for the time being, and Star Wars: The Old Republic fans are eager for more content and more news. The latest set of community questions and answers doesn't really deliver any new content...
The Daily Grind: How many times do you try before you give up?
The other night I was sitting on my couch watching my wife tackle a particularly hard boss solo -- the game wouldn't allow her companions or other players -- in Star Wars: The Old Republic. And she died, many, many times. I gave her a few pointers...
Taun-taunts: Damion Schubert teases future SWTOR vanity pets
Recently, Star Wars: The Old Republic blog Inquisitor's Roadhouse got in touch with BioWare Lead System Designer Damion Schubert to talk about the game's "other" companions: vanity pets. While they may not be the fifth pillar of gameplay, vanity ...
The Daily Grind: How important is surprise to you?
For some players, MMOs are all about discovery. The game is at its most fun when you're just exploring the world, figuring out what you need to do as best you can. But to other players, wandering around without a clue isn't as fun as knowing what ...
Hyperspace Beacon: SWTOR's 2014 report card
In 1996, Richard Bartle published a study of MMO gamers that eventually led to his 2003 book Designing Virtual Worlds, which was at the time the de facto MMO genre's design bible. Of course, this was before World of Warcraft hit the scene, but many ...
Hyperspace Beacon: Top five SWTOR launch day secrets
It's official: The year's most highly anticipated MMO is no longer anticipated. As of today, Star Wars: The Old Republic has officially launched in both North America and Europe (and our Australian friends have had it shipped from the US). Despite...
Hyperspace Beacon: Wonderful, we are now part of the tribe!
Last week, we mentioned that multiple fan sites took a trip to BioWare to tour the Austin studio, play Star Wars: The Old Republic, and interview the developers. It is a daunting task to sift through all that information to find the golden nuggets...
Hyperspace Beacon: Six things SWTOR and GW2 can learn from each other
As I'm sure most of you can guess by the title of this piece, I spent a little time in another MMO this weekend. That doesn't mean that I will be trading in my Jawas and Wookiees for Asura and Charr. However, I will admit that Star Wars: The Old R...
MMO Blender: Larry's old-school 16-bit MMO
In August of 1991, the Super Nintendo Entertainment System launched in North America, kick-starting what would eventually be the biggest boom in console roleplaying games. Granted, some of us had been playing RPGs on consoles like the original NES...
The Guild Counsel: Damion Schubert remembers Meridian 59 at GDC
Last week was the final GDC Online, as the yearly convention moves out to Los Angeles next year under the new name GDC Next. Coincidentally, developers gave several postmortem talks about some of the classic MMOs of years ago. Among those was Meri...
Hyperspace Beacon: Six reasons Rise of the Hutt Cartel makes SWTOR better
I don't work for BioWare, and I definitely don't believe that Star Wars: The Old Republic is the greatest, most ambitious project in videogame history. However, I do believe that SWTOR is a great game, and its expansion Rise of the Hutt Cartel onl...
First Impressions: SWTOR's Rise of the Hutt Cartel
How much of an expansion can you really get from one new planet and five new levels? I've been subscribing to Star Wars: The Old Republic since launch day, so buying Rise of the Hutt Cartel wasn't exactly a difficult decision. I like the game, ...
