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Search results for CPs (19 results)

Tabula Rasa top 5 tips for assaulting CPs - Part 2

Tip 2: Turn solitary shield drones against the enemy One of the most loathsome sights in the game is seeing a huge mob of Bane running towards you completely protected by a swarm of shield drones. While shield drones are generally a huge pain in th...

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TR PvP to incorporate clan-captured CPs

Richard Garriott, founder of the legendary Ultima series and Executive Producer for Tabula Rasa, gave a lecture this evening to the Washington D.C. chapter for the Association of Computer Machinery. Of course, being your personal guide into the compl...

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Tabula Rasa top 5 tips for assaulting CPs

When patch 1.6 hit the live servers, Tabula Rasa's grinding game as we knew it was shaken up. Experience modifiers were bumped up as high as 6x the normal rates and a new system was implemented that allows players to collect universal CP assault an...

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Tabula Rasa top 5 tips for assaulting CPs - Part 1

Tip 1: Prioritize your targets and take them out with hit and run tactics One of the mistakes that most frequently leads to a player's early demise is rushing in to assault a capture point without properly assessing a situation. Sure it looks like ...

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Tabula Rasa top 5 tips for assaulting CPs - Part 3

Tip 3: Don't rush to capture that CP One of the rookie mistakes a lot of people make is immediately rushing in and trying to capture a CP when the force field comes down. This rarely works because all it takes is one enemy shot to interrupt the cap...

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Tabula Rasa top 5 tips for assaulting CPs - Part 4

Tip 4: Kite away big targets like bosses, Kael, and Striders While a lot of players (especially Spies) seem to pride themselves in their ability to take down hard targets quickly, it's usually a much wiser decision to kite these guys away from big ...

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Tabula Rasa Top 5 tips for assaulting CPs - Part 5

Tip 5: If you need more guys to kill, just knock on the door If you're running around outside a CP and find yourself needing enemies to kill, just plunk one or two shots into the force field covering the gate and you should get a fresh supply of e...

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The week in Massively features

What were the biggest, the brightest, the best original features from Massively this week? Glad you asked! The Twelve classes in Age of Conan An amazing gallery of the twelve Conan classes. Tabula Rasa top...

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Patch 1.7 to grace TR some time next week

The Tabula Rasa community team sent out another bulletin this Friday, specifically concerning the changes that should be coming to the public test server some time between now and next week. Among the tweaks they mentioned for patch 1.7 are tweaks to...

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Paul Sage gives pep talk on 'elder game'

In a welcome change for Tabula Rasa's Feedback Friday, we got a little pep talk and look at the future from lead designer Paul Sage. The stately Sage ruminated about many common points of interest for Tabula Rasa players, including clan-owned CPs, pe...

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The more things change, the more they stay the same

Geldon Yetichsky, of the blog Digitally Staving off Boredom, wrote an interesting piece about why he canceled his City of Heroes account. He contends that CoH is lacking one important thing: Nothing really changes. Aside from a few pieces of dynami...

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Major changes to TR PvP in the works

It's a PvPers delight today, as Tabula Rasa's Feedback Friday features a cameo from designer Chris Strasz. He's stepped in this week to reassure players that the design team is paying attention to the complaints about TR's fragmented PvP system, an...

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On Tabula Rasa respecs and resolutions

With Tabula Rasa already on the ropes with recent reports of financial failure, the last thing the TR community wanted or needed to have to deal with was the awfully-implemented patch 1.5 that rolled out onto live servers yesterday. Pushed out of t...

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The Daily Recap

WoW TCG Darkmoon Faire is hearthing to an inn near you The World of Warcraft Trading Card Game traveling show, the Darkmoon Faire, is coming to Columbus, Ohio on April 11th through April 13th. For those of you who enjoy a few...

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Another interview with TR's new lead designer

When it was announced that designer Paul Sage was stepping away from Tabula Rasa to pursue other projects within NCsoft, many players in the community were understandably concerned. So much so, this blogger observed, that many didn't even pause to ...

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