Search results for Brian-Green (17 results)
The Game Archaeologist crosses Meridian 59: An interview with Brian Green (part 1)
Last week we began to examine one of the most significant MMOs in history: Meridian 59. While it never rose to the level of fame and subscriber numbers as its successors did, Meridian 59 was a daring pioneer that paved the way for all that followe...
The Game Archaeologist crosses Meridian 59: A chat with Brian Green (part 2)
Welcome to the second part of our interview with former Meridian 59 developer Brian "Psychochild" Green as he reminisces about running one of the oldest graphical MMOs in history. If you missed the first part, I heartily recommend you catch up on ...
Crafting, what is it good for?
Crafting in MMOs is a complex and widely varying thing. While most games include crafting in some form or another, it doesn't seem like there's much of a consensus on what purpose crafting is supposed to serve, and similar systems are often received ...
Missing something in our MMOs 3: Beyond Thunderdome
It started with Brian Green musing about something being missing in our MMOs, which was followed by Steve Danuser weighing in on the issue as well. The specifics are under debate, but there's been quite a bit of furor on the basis of that simple co...
Storybricks taking an alternative approach to MMO story
If you've been following MMOs in recent months, you've no doubt been inundated by the new story focus of the genre's upcoming AAA titles. Whether we're talking about Star Wars The Old Republic, The Secret World, or even TERA, story has been the fa...
Former Meridian 59 dev pens essay on community management
Have you ever been curious what, exactly, a community manager does from an insider perspective? Here to help you with that is Brian Green, who's developed for both Meridian 59 and Storybricks. Green wrote an essay on how community management is of...
Storybricks and Voxel Farm: The indie contribution to EQ Next
Here at Massively, we've had our eye on Storybricks for quite some time; the idea of NPCs reacting to players individually was just drool-worthy. So there was definite excitement when this indie outfit announced its collaboration on the upcoming Eve...
MMO bloggers band together to encourage new writers
Have you heard of the Newbie Blogger Initiative? It's only the latest and greatest craze to hit the MMO circuit. Basically, several experienced MMO bloggers decided to band together to encourage and support players in trying their hand at starting u...
Attribute systems have -10 to Intelligence
As a gamer who was holding a controller long before I'd ever even heard of a D20, the attribute systems that seem to be standard in the world of RPGs were always a little foreign and foreboding. The idea of Strength and Dexterity were easy enough t...
Exclusive: Richard Bartle on how he'd make World of Warcraft better
Or: The Grandfather of MUDs talks the Mother of all MMOs Earlier in the year this blogger had the chance to attend the Independent MMO Game Developer's Conference, the second annual event held in Minneapolis, MN. A number of luminaries in the field m...
The Daily Recap
Exclusive: Richard Bartle on how he'd make World of Warcraft better Earlier in the year this blogger had the chance to attend the Independent MMO Game Developer's Conference, the second annual event held in Minneapolis, MN. A nu...
Missing something in our MMOs, part II: Electric Boogaloo
A few days ago, we posted about Brian Green's musings over what's missing in our MMOs. Steve Danuser has taken the time to take a look at both that post and further incidents of ennui through the MMO blogosphere, and come to a similar but slightly d...
Vigilante Meridian 59 players wage war against pirate servers
Meridian 59 is a game with a pirate problem. A while back, the server source code leaked onto the internet and seedy players began hosting their own servers without subscription fees. Pirate servers are a problem for many MMOs, but because of M59's c...
Dragon Con 2013: A guide to the MMO track
This year marks the 27th year of the Dragon Con fan convention, and since it's the largest gathering of its type in the world, we know quite a few of you will be attending this year. So we're rounding up some important info on the conference and its...
Storybricks: Opening the Pandora's box of MMO design
"I could make a better game than this!" At one point or another, we've all said this, usually in disgust after we've become fed up with another tired MMO trope or lazy quest design. Unfortunately, most of us don't have the good fortune to work ...
