Search results for Baldurs-Gate (46 results)
Baldur's Gate was almost an MMO
Tweet For those of you who remember Baldur's Gate, we want you to close your eyes and imagine it as an MMO. For the time it released (the mid-90s), it quite possibly could have been the first MMO, at that. At a recent GDC Europe panel for BioWa...
Bioware seeking you to write their MMO
The latest Penny Arcade comic (which, for the record, also features a little hiring humor) has a news update that will probably be super interesting to those of you thinking about a career writing videogames, specifically MMOs. Daniel Erickson, the l...
E308: BioWare says there is no KOTOR MMO (wink)
We just saw BioWare show off their new Dragon Age: Origins here at E3, and while that singleplayer game looks great (imagine a Mass Effect game set in the world of Baldur's Gate), we did spring the requisite massively multiplayer question on them for...
The Old Republic Unveiled: Companion Characters
Even in a massively multiplayer space, it can be lonely. Playing by yourself in an MMO can be a strange, isolating experience. Solo play is fun every once in a while, but the point of these games is to play with other people. Or at least other enti...
Hyperspace Beacon: The BioWare schtick
I'm going to dote a little on BioWare for a bit. Specifically, I would like to dote on Knights of the Old Republic, the precursor to Star Wars: The Old Republic. I want to accentuate the positive up front here, because in a moment I will say things ...
EA officially gobbles Bioware, Pandemic
Though the news was dropped on us with considerable weight last October, and was subsequently eclipsed by the slightly more mind-blowing Activision Blizzard merger, the acquisition was finalized earlier today; VG Holdings, the company that owns both ...
Are MMOs killing single player RPGs?
With MMOs springing up like weeds in every corner of the game industry, some are beginning to wonder if this recent trend isn't spelling the end for old-fashioned single-player RPGs. Just a decade ago, turn-based Japanese RPGs reigned supreme on cons...
Player Consequences: Pervasive Map Features
There are a lot of reasons for the increasing popularity of MMOs and the amount of game developers who are entering into the market. I personally think that MMOs with their rich and complex fantasy worlds have a huge advantage over most single player...
Guild Wars 2 composer Soule kickstarting symphony project
Here's an interesting Kickstarter wrinkle for you. Instead of funding the usual indie sandbox game, how would you feel about contributing to the first symphonic work from legendary game music maestro Jeremy Soule? Soule is the prolific composer...
EA buys Bioware, their MMO delayed
Shocker! Huge videogame publisher EA purchased a company called VG Holding Corp. this afternoon, which suddenly means that the company that makes Madden and the company that made Knights of the Old Republic and Neverwinter Nights are now one and th...
The Daily Grind: Tired of TOR?
How, you might find yourself asking, can one be tired of a game that is still a year away from release? Well, hype works in mysterious ways, and, while I'm probably in the minority around these parts, the constant buzz surrounding BioWare's Star War...
SWTOR: Ten things you need to know about companions
For those of you who have never played a BioWare RPG before (or any single-player RPG, really), the concept of "companions" may initially strike you as strange. After all, in MMOs we're so used to jaunting off into the wilderness solo without some...
The Game Archaeologist: Dark Sun Online
Computer RPG players in the late '80s and early '90s were surely familiar with Strategic Simulations, Inc. (SSI) and its now-infamous Gold Box series. The series, so named because of their distinctive gold packaging, ran on a solid engine that hel...
BioWare founders Ray Muzyka and Greg Zeschuk announce retirement
The doctors... are out. BioWare announced that Dr. Ray Muzyka and Dr. Greg Zeschuk, co-founders of the studio, are retiring from the gaming biz. The two have been instrumental in the creation of many hit RPGs, from Baldur's Gate to Mass Effect. Fo...
Interview with AoC dialog writer Aaron Dembski-Bowden, part 2
The original Conan stories had some fairly racist dialog. How did you reconcile a hero who makes a point of never abandoning a fellow 'white man' with the gamers of the 21st century? I just didn't present that aspect of him. That links into a later...
