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Search results for Min+Kim (280 results)

GDC08: MapleStory's road to the US marketplace

Microtransactions aren't very well understood in the US, and so that was a big part of the massive subject that Nexon America's Min Kim delved into this morning at the Worlds in Motion conference. Beginning with a rundown on Nexon's ramp up to the R...

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Redefining MMOs: Developers weigh in

What does "MMO" mean anymore? When we launched our "Redefining MMO" series over the summer, we began with a look at the terminology behind the games we play -- what the term "MMO" encompasses and what kinds of games it describes. But with the onli...

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GDC10: Nexon's Vindictus revealed

I'll admit to being somewhat of a Nexon fanboy, and someone that considers them to be in the toy business rather than in the MMO business. They manufacture joy in my eyes. Bright, shiny joy. But the recent announcement of their new title "Vindictus"...

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Free for All: Accept envelopes full of cash

Well, at least that was the advice that Min Kim, vice president of Nexon America gave would-be game developers and other audience members at GDC Austin last year. To be clear, he was not telling them, while rolling his evil mustache and laughing, to...

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Black Desert melding action combat with sandbox MMOs

Pearl Abyss developer Daeil Kim recently spoke to MMORPG.com regarding the firm's upcoming Black Desert title. The fantasy sandbox is entering the home stretch toward its first closed beta test, after which Kim says the firm will publish in its nati...

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New FPS/MMO enters closed beta

From Nexon America, the publisher of the wildly successful MapleStory, comes Combat Arms, a new free-to-play online first-person shooter which shares many qualities of both an MMO and an FPS in one. With persistent worlds, customizable characters (an...

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Austin Game Developer's Conference announces speakers

This year's Austin Game Developer's Conference, slated for early September, sounds like it will be a good one. Though the ION 2008 event was a fantastic MMO-focused design and development thinktank, AGDC traditionally fills that roll. CMP (the event'...

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AGDC announces first keynote address

The Worlds in Motion site notes that the first keynote address has been announced for this year's Austin Game Developer's Conference. Last last month the first speakers, such as Damion Schubert and Min Kim, were announced for the MMO-focused event. T...

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Blizzard may have considered free-to-play for WoW, but won't change the model now

Gamasutra recently spoke with Paul Sams, chief operating officer at Blizzard Entertainment, just after the WorldWide Invitational came to a close. Alongside questions about the framework around Diablo 3 and the potential of user-generated content, th...

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Massively interview: A Q&A with the developers of WonderKing

When we last heard about WonderKing, we found out about some of the features in the game that are aimed at bringing depth to its 2D perspective -- things like Castle Battles with siege warfare certainly sound quite grand for this setting. We were l...

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Nexon permanently increases the rate of experience gain in MapleStory

One of the downsides of an ever-expanding game is the time it takes a new player to "catch up" to the majority of the player-base. Most people are kicking it in some groovy expansion while others might be stuck on old long-abandoned content. Nexon ...

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GDCO 2010: Running MMOs for the long haul

In a year that seems overshadowed by the premature demise of big-budget titles, the question on everyone's mind is just what does it take to not only successfully launch an MMO, but keep it going for the long haul? At GDC Online this past week, s...

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Microsoft's Shane Kim on Xbox 360's MMO failures

EDGE spoke with Microsoft Game Studios corporate VP Shane Kim about the MMO genre's failure to come to fruition on the Xbox 360 game console. Two MMOs that were planned for the platform -- Marvel Universe Online (an in-house project) and True Fanta...

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TERA's Sam Kim talks PvP Battlefield, questing

German fansite TeraGamers.de features a new interview with TERA developer Sam Kim. While the majority of the web site is, naturally, auf Deutsch, the interview has been helpfully translated to English and is available on the site's forums. Kim discu...

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Nexon CEO says consoles will F2P or die

Never one to mince words, Nexon America CEO Daniel Kim stated that the traditional game console's days are numbered -- if it doesn't adapt to the market. "Console developers are starting to realize that as well, that unless they make accommodation...

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