Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM
Posted on May 18th 2013 8:00PM
Posted on May 18th 2013 4:00PM
Mark Jacobs announces major features cut from Warhammer Online
Jul 11th 2008 1:53PM (Massively)The Daily Grind: Is the WAR delay good or bad?
Mar 28th 2008 2:57PM (Massively)LotRO expansion announced: "Mines of Moria"
Mar 14th 2008 12:10PM (Massively)MMOG charts updated, WoW keeps its huge lead
Feb 14th 2008 12:41PM (Massively)One Shots: How do we get over there?
Feb 11th 2008 3:01PM (Massively)Rumor: New Star Wars MMO isn't from BioWare?
Feb 7th 2008 3:39PM (Massively)Behind the Curtain: A new take on quests?
Feb 7th 2008 3:33PM (Massively)If MMOs were designed to be skill based then things would be different, you would not have a divided player base (how many times have we been kicked out of a group because our level wasnt high enough?). If you think about it most mmos, you fight the same type of enemies all the way through, the only difference is that now they have more digits in their life bar, everyhting else is the same.
Screens of the epic Lord of the Rings Online PvMP armor
Feb 6th 2008 2:18PM (Massively)Are MMOs killing the single-player game?
Feb 5th 2008 1:29PM (Massively)Add to that an expansive world with tons of content in different flavors and you have something that decreases the appeal of single player games. Even The Witcher as great as it is, it doesnt have that replayability factor other mp games have.
Massively is Looking for More
Feb 5th 2008 1:11PM (Massively)