Halt_1
Member since: Aug 31st, 2005
Halt_1's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Card Squad | 10 Comments |
| Massively | 1 Comment |
Member since: Aug 31st, 2005
| Blog | # of Comments |
|---|---|
| Card Squad | 10 Comments |
| Massively | 1 Comment |
Behind the Curtain:Slow it down
Oct 3rd 2008 12:02PM (Massively)There are ways to avoid this, which would include non-level based games such as UO, however they have their own design flaws. The end game in UO was focused around player made content, which overtime became victim to exploits.
WAR has a greater problem in this area as it is an RVR game where high level characters can determine the course of an entire server balance. This breeds an ever greater desire to get to the “endgame”
However, WAR itself is a flawed experience, a step back from the lessons they should have learned from of DAoC, with a vast array of basic design flaws, major bugs and client stability issues.
While I still believe level based designs are predominate in today’s MMO’s for good reasons, WAR is the wrong case study, due to both the combination of RVR and careless implementation.
2006 WSOP Schedule
Oct 25th 2005 12:28PM (Card Squad)Walking Away from the Poker Table
Sep 27th 2005 11:44AM (Card Squad)Betting on College Students
Sep 22nd 2005 2:36PM (Card Squad)Poker vs. Gambling
Sep 18th 2005 1:39PM (Card Squad)Poker vs. Gambling
Sep 18th 2005 1:39PM (Card Squad)Poker vs. Gambling
Sep 17th 2005 9:01PM (Card Squad)Poker Bots
Aug 31st 2005 9:24PM (Card Squad)Phil Laak vs. Poker Bot at Binion's, Addendum
Aug 31st 2005 9:17PM (Card Squad)Phil Laak vs. Poker Bot at Binion's, Addendum
Aug 31st 2005 9:17PM (Card Squad)