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Chad

Member since: Feb 16th, 2006

Chad's Latest Comments

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Massively4 Comments

Blockbuster voices "substantial doubt" about ability to survive

Apr 7th 2009 7:13PM (Engadget)
Hmmm. I've been in the tech industry for ten years, five as admin five as management. I never once considered Netflix for one very simple reason, I won't pay a monthly fee. Sometimes I'll go months without renting a movie, as a tend to rent the specific new releases I want. Why would I be an idiot and pay a monthly fee when I save money renting when I want? Not to mention when I want a movie I get it NOW, not three days later in the mail.

Yeah, I'm just another dipstick who doesn't understand computers, can't afford one, and can't afford the Internetz. I hate it when people say this, but I'm gonna jump on the bandwagon and say it myself. Epic....freakin'.....FAIL

Ask Massively: Wrath vs All Comers

Nov 7th 2008 5:22PM (Massively)
I'm of the opinion that games released recently are sub-par non-polished copies of wow. How could any of them have any chance of competing when they are of such poor quality. Wow got its customers through a good game design philosophy coupled with polish. Once another competitor comes out with a fresh game design philosophy coupled with polish, then we might finally have a real competitor to wow. It is my opinion that that game will be a sandbox/linear hybrid. Regardless, polish is really the ultimate key to this market. Your game can be great, but if 4-year old wow still looks better and runs better then your new game, the developer is doomed.

Hellgate: London to shut down in February

Oct 25th 2008 10:55PM (Massively)
It's sort of a shame, really. The gameplay was actually quite good, with good graphics (especially dx10), great sound effects, and fast gameplay. Unfortunately, playing the same settings over and over in a super short game just don't cut it as a quality single player game, much less a wanna-be mmo. It's "soul" just wasn't fleshed out enough, even though I think the engine and production value was pretty good.

Released too early, with too many bugs. Sounds like a lot of other games released as of late...

The Daily Grind: Will The Old Republic break new ground?

Oct 22nd 2008 9:11AM (Massively)
Naturally, I'm excited for the game and hope that it is good. That being said, I just don't see how compelling a mmorpg can be made with just jedi. You need diversity in a mmo, and jedi just don't have enough diversity. Hopefully, I'm wrong, but I'd still rather see a new SWG that improves on the base game rather then trying to transform to star wars wow. This is not to say I had any delusions about Bioware creating a sandbox-type mmo. They are planning to release exactly what I thought they would.

Live Gamer interviewed about regulated RMT

Oct 20th 2008 8:28PM (Massively)
Although certainly a good step forward, this solution does not resolve the issue of games that are not built to support a rmt solution. In most mmos, any character can grind away game coin with sub-par gear and in many cases the use of bots. This game design prolongs the "chinese farmer" situation where coin will be increasingly dumped into the economy and naturally inflate over time. Of course, mudflation and coin inflation is nothing new, and will occur regardless of rmt, but not at as high of a rate. As long as games are designed as they are currently, the "player" will not benefit from this kind of solution. Only the stereotypical "chinese farmer sweatshop" that can employ cheap labor and bots will benefit.

Games must be made so that they cannot be farmed by bots, which means no static mob spawns and no easy to reach bosses (e.g. pindleskin). Admittedly, I can't give a great solution on the coin issue, as I think most of us would agree that a currency-based economy is vastly superior to a barter-based economy (give me soj!). Regardless, the use of variable instancing and variable mob spawns will go a long ways to alleviating the farming problem and making sure that the people who succeed in a mmo are not those with an army of cheap labor and bots, but the players who succeed at the game.

I look forward to a AAA MMO that will implement this kind of system. It's not that I want to make my job farming for mmo goods. However, I always liked the possibility of finding a valuable item you don't need that someone else will pay cash for. It makes the game far more satisfying and motivating to me. Hate me if you want, but I think the market has spoken...loudly. RMT is here to stay.


Hands-on with Sony's new BDP-S350 and other HD frivolities

Jul 17th 2008 9:09PM (Engadget)
I'd find it quite humerous if by the time BluRay becomes affordable another format hits the scene and blows BluRay out of the water. Sony and friends are being greedy, and I predict they will suffer for it. Technology moves too fast to try and sit on BluRay.

Apple's ad sinks to such great lows

Feb 16th 2006 10:27AM (Engadget)
Thats a pretty pathetic song. Seems like just the kind of music apple and its customers would be into.

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