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Rheem

Member since: Sep 10th, 2011

Rheem's Latest Comments

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Massively44 Comments

MMObility: A few bad design apples ruin the whole bunch

Mar 23rd 2012 8:40PM (Massively)
My problem for these kinds of games is the reliance on making things take forever so they can sell you stuff to speed it up.

Why can't we have a game that has the speed of a more traditional rts or even something along the like of Civilization would be an improvement. something you can sit down for 20 minutes to an hour and play a game and walk away satisfied instead of spending two minutes clicking on the necxt thing to do and then come back in 8 hours to maintain things. Thats not fun for me. The last thing I want is more commitment and the feeling like I HAVE to play a game.

The Guild Counsel: New game, new guild, cold feet - now what?

Mar 1st 2012 11:42PM (Massively)
I think in the long run if you're not enjoying yourself you need to let the guild know, and leave asap. If you stay around too long you'll just resent your guild members more. and they'll return it. If you slowly become more and more inactive they'll leave of their own accord.

EQII producer teases March update info, promises more communication

Feb 29th 2012 9:28AM (Massively)
While I agree with you on most points, most of that shouldn't concern a new player, 1-80 takes a long time to go through if you've never done it before. And that's just the adventuring side, let alone the crafting side, decorating and other 'casual' activities. Not everyone is interested in the endgame.

And I am certainly not defending SOE's actions, of late it seems like all the people we know have left the company or are working on other games for SOE. In the last few months its pretty much been an entire regime change and they keep putting people in charge who have no idea how the players feel or who have even played the game, while passing up experienced people like Domino who most of us though would be taking over from Smokejumper. On top of this latest fiasco, I feel like the company policy is now "Do stuff without consulting the community first, then announce it after its too late to change anything and apologize."
It doesn't help that the man behind it all hides from us and never engages us in conversations, even on a one on one level, which I think is critical whenever you rely on a large clientbase to sucessfully keep a business going.

Companies need to learn that talking isn't communication, listening is.

EQII producer teases March update info, promises more communication

Feb 29th 2012 7:59AM (Massively)
You're missing out.

EQ2's classes and race restrictions might be locked (they have to make money somehow) but there are 8 free classes and the game has more free content than pretty much any game on the market, free or subscription.

The Firing Line: Why you should be playing Tribes: Ascend

Feb 26th 2012 8:27PM (Massively)
I kinda feel like tribes isn't an mmo, atleast no more than any other fps, and certainly not more than the origional tribes.

Jagex CEO predicts the imminent demise of physical game retailers

Feb 21st 2012 12:34PM (Massively)
I'd like to point out we'll still need to get the consoles somewhere.

Also have you been to best buy recently? The ones here in Arizona are HORRID now. Their game selection is like 1/3rd of what it used to be and half of that is now used.

Their anime section was a whole 3 shelves, one of which was reserved just for Dragon Ball Z.

The sad thing is, when I can't find a game/movie I want, I am forced to either purchase it online, or buy it through steam or the console's online store and download it. Its a self fufilling prophecy.

The Tattered Notebook: The insider's guide to Erollisi Day

Feb 19th 2012 1:02PM (Massively)
@Rheem
I really wish these thing had edit buttons, it was supposed to be "nice little (...) guild" not "nice (...) little guild". Just clarifying that.

The Tattered Notebook: The insider's guide to Erollisi Day

Feb 19th 2012 1:00PM (Massively)
@Sipher
I am also on Freeport, though I'm rarely on these days, have a nice (read: tiny) little guild, though now adays mostly we just decorate.
do a /who all divinity if you're interested.

The Tattered Notebook: The insider's guide to Erollisi Day

Feb 18th 2012 7:47PM (Massively)
Funny that, because Eq1 was the first mmo to have gnomes, as far as I know.

Earthrise shutting down today

Feb 9th 2012 10:24AM (Massively)
The problem is, the mmo industry isn't oversaturated, its that these small companies insist that if its a sandbox the there it absolutely positively MUST HAVE PVP.

Let me tell you a secret, developers. You know how every sucessful themepark has two sets of servers, one for pve and one for pvp? That should be a hint to you that not everyone likes to pvp.

As a result, you are alienating 75% of the mmo playerbase. That's not good business sense.

As far as Masthead studios goes, you were the ones who made a bad game, stop blaming the rest of the industry for your failures. There are plenty of indie sandbox developers out there (like eve) that are doing just fine.on their own. On top of that, maybe you should of considered free to play instead of backstabbing your customers by making them pay up front for a bad game.

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