Honestly I think you need a bit of both to help save and reverse the state of childhood obesity. I've played video games my whole life and didn't have a lot of restrictions, but then again I am fortunate enough to have awesome parents. However, if you make a minor account that requires a parents email. then have the company email those parents about the child's play hours. That way you're not restricting your own product directly, but you're allowing the parents to see just how many hours their child says they play versus how many they actually play. Balance is key.
Well I'm still a big fan of the game so to all of y'all massively readers (at least the first five) hope you enjoy the game! Its worth a weekend shot at least right?
While class and studying has kept my playing time down, and so I've only gone to stonefield last week, I have to say the game is quite smooth and really enjoyable. Being able to have 4 roles and fine tune them constantly helps eliminate my horrible addiction to alts, at least for me. I only can wonder if there is room to add more souls and develop the cross functionality of roles. Now whether or not they should add a great tank soul to the clerics or a healing soul to the warriors is a different issue.
Now I can't say on my own time I saw a lot of not so public grouping out of the ordinary griefing and shiny/rare mob stealing. With shinys I think adding more jumping puzzles and rare locations would be a plus. Its a great side game to go exploring, and you can even make some decent coin selling the ones you already have.
I completely agree with the idea of creating more clothing items, either vanity or otherwise. The dye shop is great though, and there is a risk of getting to cartoony with lava shoulders if too many armor skins are made.
All in all I am excited to continue on in the game, since I've only seen slice but the lore is rich and there is no lack of things to do. I would like to see more complex rift stages than just kill x number of whomever.
I'd have to agree with more Rift. Also I'd pay some much needed attention to console games. Need to actually finish dragon age I and Mass effect I and II...so little time :-(
The Daily Grind: What are your favorite jokes of the day?
Apr 1st 2012 10:14AM (Massively)SWTOR's new patch makes a mess, BioWare looking into it [Updated]
Jan 18th 2012 3:37PM (Massively)Star Wars: The Old Republic accidentally taunts potential testers [Updated]
Sep 30th 2011 1:13AM (Massively)The Daily Grind: Should games cut us off? [Updated]
Sep 19th 2011 9:11AM (Massively)The Perfect Ten: Why a Harry Potter MMO makes sense
May 5th 2011 3:25PM (Massively)An exclusive look at RIFT's Update 1.2 and beyond with Scott Hartsman [Updated]
Apr 22nd 2011 4:41PM (Massively)RIFT offers another free trial weekend for friends of players
Apr 6th 2011 10:17PM (Massively)MXEY-2JHQ-DNKT-XHG3-RRMH
Enter at Your Own Rift: One month in, how's the game?
Mar 23rd 2011 8:08PM (Massively)Enter at Your Own Rift: One month in, how's the game?
Mar 23rd 2011 2:31PM (Massively)Now I can't say on my own time I saw a lot of not so public grouping out of the ordinary griefing and shiny/rare mob stealing. With shinys I think adding more jumping puzzles and rare locations would be a plus. Its a great side game to go exploring, and you can even make some decent coin selling the ones you already have.
I completely agree with the idea of creating more clothing items, either vanity or otherwise. The dye shop is great though, and there is a risk of getting to cartoony with lava shoulders if too many armor skins are made.
All in all I am excited to continue on in the game, since I've only seen slice but the lore is rich and there is no lack of things to do. I would like to see more complex rift stages than just kill x number of whomever.
The Daily Grind: What game would you play if you had the time?
Mar 10th 2011 8:08AM (Massively)