faralorn
Member since: Feb 27th, 2011
faralorn's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 49 Comments |
Featured Stories
Hartsman: 'The traditional AAA style of development and distribution' is broken
Posted on May 22nd 2013 4:30PM



Massively Exclusive: Two new TERA BAMs
May 12th 2011 8:09PM (Massively)Guild Wars 2 content designer goes behind the scenes of city creation
May 12th 2011 12:56PM (Massively)Free for All: Gaming with Game of Thrones
May 11th 2011 5:54PM (Massively)Free for All: Gaming with Game of Thrones
May 11th 2011 5:09PM (Massively)Activision Blizzard: RIFT players will come back to WoW
May 11th 2011 2:23PM (Massively)I see you are out trolling again.
New Guild Wars 2 blog post and video tours Lion's Arch
May 11th 2011 2:17PM (Massively)Activision Blizzard: RIFT players will come back to WoW
May 11th 2011 12:34PM (Massively)Rift: Planes of Telara is yet another point and click game. It is unusually polished and has some neat features. While the chrome and bodywork are refreshingly different from WoW the chassis, engine and drivetrain are essentially the same. Both WoW and Rift are excellent point and click games.
WoW's combat system is derived from stat table and dice roll games played on table tops nearly fifty years ago. Way back then there was no other practical way to simulate combat in a game. Over 90% of what players do in WoW is aimed at improving stats in order to gain access to more content. This includes crafting, AH activity, solo and group PvE. At present all subscription fantasy MMORPGs adhere to this old model. This is the only flavor on our menu.
Competitors who want to take a large piece out of Blizzard's hide are well advised to provide something very different in the way of combat systems and the gear grinds typical of point and click, stat-driven games. TERA Online and GW 2 seem to be steps in the right direction. At present they seem to be the only games that will have an outside chance of luring dedicated players away from WoW and then retaining them.
Activision Blizzard: RIFT players will come back to WoW
May 11th 2011 11:07AM (Massively)Blizzard netted $170 million in profit last month. Don't make things up.
The Soapbox: Why inclusion matters in games
May 10th 2011 7:51PM (Massively)Alas, I have no idea of where you are coming from. The point I am trying to drive home is based on microeconomics. The game industry is a highly competitive, global business. It is not a college campus with tables, banners, pamphlets and protests. It is a harsh, demanding world where failure means being out of a job.
Threads like this are also plagued by ignorant Monday Morning Quarterbacks who have never lifted a finger to develop a game or bring one to market. They are like film critics who couldn't make a decent movie if God ordered them to do so. They are great at finding fault and nothing else.
I believe that those who managed to raise the money to develop a new game know a heck of a lot more about what it takes than the noobs on this and other threads who think that they know best. There is nothing wrong with the MMORPG market. Lots of very bright people and experienced people are working hard to create a very rich array of products.
And finally, the U.N. Declaration of Human Rights will not soon be amended to include the right to look cool.
The Soapbox: Why inclusion matters in games
May 10th 2011 7:50PM (Massively)Alas, I have no idea of where you are coming from. The point I am trying to drive home is based on microeconomics. The game industry is a highly competitive, global business. It is not a college campus with tables, banners, pamphlets and protests. It is a harsh, demanding world where failure means being out of a job.
Threads like this are also plagued by ignorant Monday Morning Quarterbacks who have never lifted a finger to develop a game or bring one to market. They are like film critics who couldn't make a decent movie if God ordered them to do so. They are great at finding fault and nothing else.
I believe that those who managed to raise the money to develop a new game know a heck of a lot more about what it takes than the noobs on this and other threads who think that they know best. There is nothing wrong with the MMORPG market. Lots of very bright people and experienced people are working hard to create a very rich array of products.
And finally, the U.N. Declaration of Human Rights will not soon be amended to include the right to look cool.