@ReadingRambo Questing in Swtor plays out the same in most MMO's. The change comes as most of your quests revolve around the story of your character. The quests that want you to kill 10 rats pop up as bonus quests as you are working on your story quests.
It's still the same type of questing, just done differently.
@Khalus I don't know what you are calling bad character models. I went wit hthe GTX 570...and I get, on max settings/DX11, around 200 normally in the world. In towns it dips to 170.
In the moors on max, with a full group of Freeps on Creeps, I still stay above 100 FPS.
As for what you say looks bad, I have no idea as I now see the game far better than I did and if Swtor falls, I'll be making this game my main.
@Irem I just hit 18 last night. I have been playing since launch (actually headstart) but the game is more than a powerlevel to the end game. You miss so much if you rush to hit end level only.
@Keen and Graev if it was the sounds that made you quit then you really have other issues in regards to what you hear.
Granted the sounds aren't anything awe inspiring all the time but there are moments, like when a Rift opens up on you, that the sounds kick in.
It was stated by many, many bloggers ( I think you included) that the game wasn't anything new but it was fun. I guess you must have had your sound off when thinking that....
@mifuneseven some Rifts I have jumped in, the loot was free for all. So somebody could basically just join in and just lot stuff and not help out. As long as players learn to look for this and change settings at start, I don't see it as being a big issue later on.
EA quotes '200 hours of gameplay per class' in SWTOR
Jun 29th 2011 11:17AM (Massively)Questing in Swtor plays out the same in most MMO's. The change comes as most of your quests revolve around the story of your character. The quests that want you to kill 10 rats pop up as bonus quests as you are working on your story quests.
It's still the same type of questing, just done differently.
EA quotes '200 hours of gameplay per class' in SWTOR
Jun 29th 2011 11:14AM (Massively)The Road to Mordor: Packing for Isengard
Jun 17th 2011 8:41PM (Massively)In the moors on max, with a full group of Freeps on Creeps, I still stay above 100 FPS.
As for what you say looks bad, I have no idea as I now see the game far better than I did and if Swtor falls, I'll be making this game my main.
Enter at Your Own Rift: The little things
Apr 14th 2011 9:06AM (Massively)I don't recall WOW ever being that responsive to their customers.
Enter at Your Own Rift: The little things
Apr 13th 2011 7:30PM (Massively)Enter at Your Own Rift: The little things
Apr 13th 2011 7:26PM (Massively)Granted the sounds aren't anything awe inspiring all the time but there are moments, like when a Rift opens up on you, that the sounds kick in.
It was stated by many, many bloggers ( I think you included) that the game wasn't anything new but it was fun. I guess you must have had your sound off when thinking that....
Enter at Your Own Rift: The little things
Apr 13th 2011 5:14PM (Massively)/importui (name)
With this you can take your UI to other servers.
Enter at Your Own Rift: Getting a head start
Mar 2nd 2011 4:39PM (Massively)As long as players learn to look for this and change settings at start, I don't see it as being a big issue later on.
RIFT opened!
Mar 1st 2011 3:11PM (Massively)Hyperspace Beacon: Rule of one
Feb 22nd 2011 10:18PM (Massively)Jedi: "Where is your bank?"
Trooper: "it's on Tatooine"
Jedi: "But, this is Dagobah! It will take you 3 light years to go there and back?!"
or
Trooper: " I gotta run to my ship and get my big gun, be right back in 30 seconds..."
yeah, I am liking the whole ship as my "bank" cargo hold....