Kimberly Rufer-Bach
Member since:
Kimberly Rufer-Bach's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Second Life Insider | 4 Comments |
| Massively | 5 Comments |
Member since:
| Blog | # of Comments |
|---|---|
| Second Life Insider | 4 Comments |
| Massively | 5 Comments |
Linden Lab laying off staff, closing Singapore office
Jun 7th 2010 7:47PM (Massively)The perception of SL as a place just for virtual sex has been weakened as there have been increasing measurable real-world results of successful SL projects. More and more businesspeople and educators are aware that it's possible to use SL for a project with few or no distractions, given proper planning and structure.
Some marketing projects have done well in SL, but they were early or they were carefully adapted to the platform and the community it hosts. Most of the enterprise uses of SL today are not something you'll hear much about, because the companies benefitting from them don't want their competitors noticing their advantage. Educational institutions tend to be far more open about what they're doing in SL, but there you'll usually see brilliant plans whose execution is all too often limited by restrictive budgets. That puts us way ahead of where we were when I started out, though . . . when most educators had to pay for SL projects personally, out of their own pockets. They're getting funding today because those projects showed results.
Linden Lab laying off staff, closing Singapore office
Jun 7th 2010 4:34PM (Massively)Now businesses and educational institutions are using SL for meetings and classes, prototypes, and immersive training simulations, but that sort of thing was a harder sell. It was easy to get boardmembers at some org to look at some screenshots of something that looked just like a real-world store or classroom and to understand it and its potential. It's was trickier to demonstrate the effectiveness of the actual inworld experiences that are possible, because it takes a while to generate the use cases and whitepapers that you need to convince boards -- some pioneering organizations had to risk being the first.
Condolences to the Lindens who have been laid off, as well as to their friends and colleagues who are carrying on.
2010 Linden Prize winner: The Tech Virtual
Jun 4th 2010 3:04PM (Massively)Normally I wouldn't comment on or even notice real-world geographical trivia in an article about a virtual museum that's just a teleport away. But because the Tech won the Linden Prize I checked out their website, and now I'm planning a trip to the brick-n-mortar Tech Museum. So which city it's in makes a difference to me. :)
2010 Linden Prize winner: The Tech Virtual
Jun 3rd 2010 3:56PM (Massively)Congrats to The Tech!
Exclusive interview with Linden Lab CEO Mark Kingdon: Part three - Open Source
Nov 5th 2009 1:38PM (Massively)Linden Lab announces new policy on gambling, wagering
Jul 26th 2007 12:55PM (Second Life Insider)The "Retard Country" comment was uncalled for and rude. Call it "Country With Some Fraudsters Who Slip and Fall For A Living" or maybe "Lawsuits Pay Better Than Lottery Tickets Country" and you'll get a laugh, instead of offending people you've never met.
3D Weather Data Visualization in Second Life
Oct 29th 2006 10:33AM (Second Life Insider)* It's a public relations tool for NOAA. It gets press and makes them visible and approachable.
* It does have educational value. It might get someone interested in meteorology so that they decide to go learn more about things like different sorts of cloud cover. I bet the finished build will include more information or links to info on NOAA's Web site.
* Most important, though, I view NOAA's project as a _research_ project. NOAA (and many other RL organizations with projects in SL now) are pioneering new technology that WILL be more functional than, say, a weather map on a 2D Web site. This map of Aimee's, like the earlier map I built for NOAA, is not where we're headed; it is a necessary step on the way there.
You wouldn't have used the Wright Brothers' first plane for the purposes of practical travel. ;)
3D Weather Data Visualization in Second Life
Oct 29th 2006 3:02AM (Second Life Insider)*shakes cane menacingly, then totters off to script a drool cup and an ear horn*
3D Weather Data Visualization in Second Life
Oct 29th 2006 12:13AM (Second Life Insider)