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Philip Rosedale

Member since: Aug 2nd, 2010

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The Virtual Whirl: Linden Lab goes back to basics

Aug 2nd 2010 6:44PM (Massively)
Thanks for the thoughtful writeup, Tateru. Regarding what I meant by 'Fun' (which I agree with you is least clear as piece of directional guidance):

I meant the the Second Life user interface should be 'Fun' in the way that using an IPhone is 'Fun'... Doing basic things is enjoyable, encourages a flow state, and doesn't get in the way of the world (which I guess would be actions/apps in the case of an iphone).

We can do that if we put our minds to it as designers. Obviously as many folks have pointed out, I would strongly agree that right now simple lag conditions are probably the largest blocker to any sort of 'fun', at least for many users and typical cases of use.

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