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Jade Effect

Member since: Jul 25th, 2010

Jade Effect's Latest Comments

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Massively417 Comments

Lineage II adopting a hybrid business model

Oct 12th 2011 3:46AM (Massively)
Has NCSoft gotten a grip on players using hacks? If not, it was pointless to play the game (for legitimate players, at least). These players had years to cheat all the way to the top. New players are simply hapless fish food for the ganking and griefing.

I wouldn't play a Counterstrike match with a room full of hackers, even if you beg and pay me.

Enter at Your Own Rift: Tidbits from 1.5

Oct 6th 2011 2:57AM (Massively)
"it doesn't really make sense that the planar invaders wouldn't send in their best to attack the capital cities."


It doesn't have to make sense. It's a game. Some people seem to think a game has to follow reality and "make sense", while a game's purpose is to provide entertainment and fun.

A boss mob throwing bunches of underlings to fight the heroes in different stages makes no sense. What would make sense is the boss mob rushing the heroes with all his minions in tow to wipe all the heroes out in a massive zerg. And if the boss mob were losing, he should run off so he doesn't die and the heroes get no loot. But how fun would that be?

For gameplay reasons, it's not a good idea to throw max level mobs into a town where there are L10s, L20s and L30s.

Star Wars: The Old Republic accidentally taunts potential testers [Updated]

Sep 30th 2011 4:09AM (Massively)
It's the usual Massively spin to make negative news out of everything SWToR does, while praising to the high heavens everything GW2 does. Oh yeah, it's cool to hate on EA too.

Square Enix says FFXIV greatly damaged Final Fantasy brand

Sep 27th 2011 11:59AM (Massively)
I remember all those people discussing how they're upgrading their PCs in order to play FF14, and how they're buying the collectors edition so they have a few days headstart in the game.

That's why I choose to wait and see now, instead of blindly jumping into the "Yeah, this not-yet-released game will be so awesome!" blind hype train.

Funcom's Craig Morrison on SWTOR and MMO industry advances

Sep 27th 2011 3:45AM (Massively)
Mr Morrison can say whatever he wants. Talk is easy. Anyone can do that. He's talking about the perceived lack of progress, then I look at Funcom's Age of Conan, then I can't help but shake my head. Maybe one day, he'll be able to put his words into work.

Steve Jobs doesn't need to talk about innovating the mobile phone or the tablet market. His products speak well enough for him.

LotRO dev blog talks Rise of Isengard crafting changes

Sep 24th 2011 6:22AM (Massively)
One thing I like about the crafting of component recipes is that you can use rare materials to boost the crit chance of producing additional components. So instead of getting 1 component, the crit will give you 3 instead.

This is useful for components that require comparatively more materials. So basically, you can choose to forgo the increased chance to create crit version of the finished product for the increased chance to create more ingredients (and hence, create more finished products).

Taking this away seems like a stupid nerf. It's already tedious and annoying to farm all those animal hides to level tailoring.

And I thought component recipes was a way to promote interdependency among crafting professions so there is an economy when X profession can supply components for Y profession. Isn't this why LoTRO has the pre-fixed 3 crafting professions, so people can't do everything by themselves?

Yeah, I guess in today's MMO in which people want to do everything by themselves, interdependency is out-of-fashion. Heh.

Bethesda fails to block Fallout MMO progress, again

Sep 23rd 2011 11:47AM (Massively)
Bethesda will just keep suing and appealing until Interplay goes bankrupt fighting the lawsuits. That's just how the game is played.

Bethesda doesn't even need to win the lawsuits, they only need to keep Interplay so busy fighting that they have no energy or money to do anything else.

Nexon, NCsoft refuse to fully cooperate with South Korean MMO gambling probe

Sep 23rd 2011 3:01AM (Massively)
Isn't MMO about gambling?

You kill a mob. You might get 10 silver. You might get 25 silver. You might get a stick worth 5 silver from the npc vendor. You might get a sword.

Instead of gambling money, you're just gambling time. Throw away enough time and you'll eventually get something good from the mob.

Massively Exclusive: World of Darkness interview

Sep 22nd 2011 11:33AM (Massively)
Can CCP get someone else to do interviews? This Shane Defreest guy seems to ramble on and on, and I have no idea what's going inside his mind.

"So if we can hit that on the MMO front and put the game somewhere between an MMO and virtual world that draws people in because they like the style or the personal connectivity or the music or the style of it, and then there's a game as well, we'll bring in a broader range of people and create a very different experience than just saying, "Oh, it's a game." And I think the fashion component was the right way to sell culture before selling a game."

I don't get it. Can someone put this in simple English?

Newest producer's letter for Final Fantasy XIV talks patch release

Sep 22nd 2011 2:44AM (Massively)
Increasing inventory slots is counted as a major update?

Either I'm missing a joke, or I guess I must have a different definition of a major update then. Stuff that would have counted would be New Frontier for Dark Age of Camelot, or Goddess of Destruction for Lineage 2.

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