Cyphers
Member since: Apr 25th, 2010
Cyphers's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 305 Comments |
Featured Stories
Tattered Notebook: A guide to EQII's Moonlight Enchantments (with new stuff!)
Posted on May 18th 2013 8:00PM
The Mog Log: Final Fantasy XIV beta phase 1 and 2 - FATEs and dungeons
Posted on May 18th 2013 4:00PM


The Anvil of Crom Extra: Craig Morrison on new content, crafting, and customizable communities
Mar 30th 2012 7:16PM (Massively)Guild Wars 2 beta questions: Answered!
Mar 26th 2012 7:10PM (Massively)From an earlier interview, they stated that areas have a population cap, so you can't have 500 or 1000 players in an area (just guessing, that limit cap might be at 150-200, who knows)
So that means you either get instances of that area whenever that cap is reached, or you have to be dropped into that area on another shard/server. Or you're forbidden to enter overcrowded areas, but that last one seems even more unlikely.
So, it's either instancing or overflow areas (not just servers) whenever an area/zone has capped in allowed player numbers.
GDC 2012: Watch Funcom's full The Secret World presentation
Mar 19th 2012 9:09PM (Massively)Frankly, if possible I'd vote for you staying away from doing articles about themepark MMO's in all cases, but that's me.
GDC 2012: Watch Funcom's full The Secret World presentation
Mar 19th 2012 9:04PM (Massively)It isn't that out of place: each society has their own way of steering you as the character into a vision of the future (the Tokyon underground starter area)
- the Templar send you talking to a crazy madman who sends you into a vision
- the Illuminati strap you and drug you in order to send you into the vision of the future
- the Dragon make you expand your mind at the moment of bglissful ecstacy in kind of a tantric way and send you thus into the vision of the future.
I thought that it was appropriate for each of the societies, but that's imo.
Funcom stock price could 'double or triple' depending on success of The Secret World
Mar 7th 2012 3:31PM (Massively)Means there'll be more people ingame who know what they're there for.
A second look at The Secret World
Feb 24th 2012 7:07AM (Massively)I'm curious, what kind of bugs or lack of polish did you encounter?
The Daily Grind: Have media impressions affected your excitement level for Guild Wars 2?
Feb 21st 2012 9:16AM (Massively)Whether a hype has a solid justification in reality, that's a subjective thing and will only be made clear after a launch.
SWTOR devs leaving BioWare to make indie game
Feb 20th 2012 8:06PM (Massively)Get over your stupid hatred for a game you might not like, what are you, 12? Geez.
The Guild Counsel: SWTOR is stealing my (character) identity!
Feb 2nd 2012 7:19PM (Massively)They write/post a column, therefore can be criticised.
What, suddenly everyone disagreeing with the column writer is paranoid and their own personal viewpoint and criticisms of the writer's arguments is considered 'attacking'?
Christ, you can't even disagree with an article writer's viewpoint anymore without some idiots pushing people in the 'paranoid/insanity' corner. Really mature and show of tolerance of differing opinions, good job.
The Guild Counsel: SWTOR is stealing my (character) identity!
Feb 2nd 2012 7:13PM (Massively)... see the elitist fallacy here that you spout with your arguments?