cosmic
Member since: Apr 14th, 2010
cosmic's Latest Comments
Blog Activity
| Blog | # of Comments |
|---|---|
| Massively | 37 Comments |
Featured Stories
The Daily Grind: Are you still excited to try RIFT's free-to-play option?
Posted on May 18th 2013 8:00AM



The Soapbox: The impossible task of balancing PvP
Nov 9th 2010 8:34PM (Massively)I want to love that game so badly.
dont toy with my emotions here. :)
The Soapbox: The impossible task of balancing PvP
Nov 9th 2010 4:38PM (Massively)its a great idea.
but it begs the question why use random number generators at all here. why not say x ability for a,b,c class all do 100 dmg.
i think when you make decisions like that5 you start to see more balancing trends.
The Soapbox: The impossible task of balancing PvP
Nov 9th 2010 3:53PM (Massively)The Soapbox: The impossible task of balancing PvP
Nov 9th 2010 3:50PM (Massively)I think part of that though is the fact that you can instantly re-roll whatever class you want as a pvp toon.
The other thing people I think cry about is class imbalance--- which is ok if you consider TEAM balance. Yes, maybe a healer can't take out x-dps class, but the healers is vital as a part of the team. (Something that has me very curious about rated bg's in wow--- has me even thinking of going back)
I'm a big pvp fan in the games I play(ed) and I think still the best thing for me was OLD school AV.... the games that lasted through the night and you go to bed and they are still going on. That was a case where balance was more often fair because the sides were huge, there were npc's, and other reasons.
They don't make em like that any more--- though i never liked the 2-3 hour que wait :)
All systems go: Perpetuum launching November 25th
Nov 9th 2010 12:36PM (Massively)Flameseeker Chronicles: Guild Wars 101
Nov 8th 2010 1:55PM (Massively)Going out of order means seeing some plot spoilers, but going out of order also lets you level faster, have access to heros (nightfall) and has some other nice treats.
If you only did the gw demo, then you haven't seen 99% of the game. At this point, you can pick it up cheap so I'd say go for it. Plus, there is a definitive start and end to the main stories for each campaign... so if nothing else you could just play those solo and be done with the game.
Behind the Mask: The Endgame
Nov 4th 2010 5:12PM (Massively)me = comment fail
Behind the Mask: The Endgame
Nov 4th 2010 5:11PM (Massively)I think you know what I mean to say though...
Behind the Mask: The Endgame
Nov 4th 2010 12:29PM (Massively)I posted in a different thread about wanting a superhero mmo, and being lost between coh/co/dc. Which is neither here nor there, but just my own confusion as to which game to spend time on.
Lastly, I am a big fan of user generated content. I think its one of the best ways for an MMO to extend its life. There is no way that a dev team can ever keep up with a player's ability to beat dungeons/bosses etc, so this provides a natural infusion of content. CO should focus on making large sized adventure packs (to use the DDO term) and let the community develop smaller missions etc. I think this would go a long way, and put less stress on the dev team.
DC Universe directors talk ranged vs. melee combat
Nov 4th 2010 12:01PM (Massively):p