Of course you can write an "MMO" that has that much content. The vaunted "story-driven", "fourth-leg" comments are nothing more than a veneer for PVE questing. The problem is do people really want an "MMO" that is nothing more than a first person PC game with COOP play? I don't. I want to play this game, like nothing else, but if it's not a true MMO I won't be playing long.
I'd rather Bioware stop talking about all the questing hype -- we get it, really -- and get on talking about how this is going to be an MMO.
I am a tremendous Star Wars fan. Always have been, and always will be. Played Star Wars Galaxies until the day the Combat Upgrade went live back in March 2005. So it is with a lot of hope that I've been watching SWTOR progress, but instead of getting more excited I've become more worried this "MMO" is going to turn out to be an RPG with coop. Wrote about it just yesterday as a matter of fact (http://iggepsrealm.blogspot.com/2010/03/more-swtor-info-from-gdc.html).
I get worried when I see comments by the developers or Lucas Arts that they felt they needed to focus on "story" in the MMO market in order to differentiate themselves. In the next breathe they then talk about how their IP differentiates. Logical lapse much?
The Old Republic: The 50-novel MMO
Jun 2nd 2010 3:24PM (Massively)I'd rather Bioware stop talking about all the questing hype -- we get it, really -- and get on talking about how this is going to be an MMO.
The Daily Grind: How well do you think SWTOR will do?
Mar 21st 2010 9:30AM (Massively)The Daily Grind: How well do you think SWTOR will do?
Mar 21st 2010 9:18AM (Massively)I get worried when I see comments by the developers or Lucas Arts that they felt they needed to focus on "story" in the MMO market in order to differentiate themselves. In the next breathe they then talk about how their IP differentiates. Logical lapse much?