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Chris

Member since: Sep 25th, 2006

Chris's Latest Comments

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Snafzg returns to WAR (week one): An introduction (p2)

Aug 13th 2009 7:33PM (Massively)
In patch 1.3.1 people are reporting huge performance increases in the game client.

WAR population numbers revealed, but what do they mean?

Feb 6th 2009 4:25AM (Massively)
I agree with you, JP.

However, March is a long time away and the timeline of things looks like in the next week or two we'll see 1.2 patch notes & on the PTR. This supposedly has some huge RvR and class balance fixes in it.

By the end of Feb we'll have at least an outline on patch 1.3 which is said to be more of the same goodness.

I played at launch, then skipped a few months to come back recently... things are OK but if they haven't sorted a few things out by March (server pops) I'm gone too

Did Apple swipe "Visual Voicemail," too?

Jan 14th 2007 5:08AM (Engadget)
Actually, Visual Voicemail was a project with RIM (Blackberry) and Comverse. What may surprise you (or not) is that Visual Voicemail is implemented on the backend for pretty much every Voicemail system along US & Europe (Comverse Insight systems) and just has to be properly configured on the Vendor side.

Immersion survey suggests Sony better get ready to rumble

Sep 25th 2006 11:02PM (Engadget)
Is it the fact that they don't want to pay Immersion? Or is it that the rumble feature interferes with the motion sensing (I imagine it would...). I don't know, I'm not a doctor.

But thank god Rivendale is here to set us straight about systems he's neither seen, played or experienced.

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