I love how CCP are staying true to their vision for EVE. It's always been to make sci-fi simulator. A living, breathing sci-fi world, the ultimate sci-fi experience.
That's what alot of EVE players are not aware of. They think it's just about spaceship pvp when it's never been about just that. CCP has always had a grand vision and they develop upon that vision once technology is available to support it.
I admire CCP for their vision and persistence to stay true to that vision. Incarna and all it's future updates will immensely move the game forward towards that vision.
Incarna is the single piece missing from making EVE an epic game. Flying a spaceship can only bring immersion so far. Being an actual person flying a spaceship, meeting other actual people outside of spaceships is what I've wanted for EVE for so long!
I would say it's more about CCP's long-term goal of making EVE Online the best sci-fi/space opera simulator ever. World of Darkness just happens to be able to get the benefits from it.
@zgomot Settings your distance and circleing your NPC enemies while firing away until they die, atleast to me has never been fun.
I hope CCP will make reality of their (old?) dream to make space flight and combat more twitchy and less clicky. Then EVE would really be the best space game ever.
This game is twitch-based combat with either 1st person view from cockpit or 3rd person view behind the ship. Newtonian physics I also believe (confirm anyone?).
Funcom reveals new Secret World cinematic
Jul 7th 2011 12:03PM (Massively)While he's Illuminati, there's nothing saying you can't have his powers or his attitude while being a Templar or Dragon.
CCP video blog talks EVE immersion, Incarna deployment
Jun 11th 2011 2:32AM (Massively)That's what alot of EVE players are not aware of. They think it's just about spaceship pvp when it's never been about just that. CCP has always had a grand vision and they develop upon that vision once technology is available to support it.
I admire CCP for their vision and persistence to stay true to that vision.
Incarna and all it's future updates will immensely move the game forward towards that vision.
EVE's Incarna countdown kicks off
Jun 7th 2011 2:55PM (Massively)Flying a spaceship can only bring immersion so far. Being an actual person flying a spaceship, meeting other actual people outside of spaceships is what I've wanted for EVE for so long!
EVE's Incarna countdown kicks off
Jun 7th 2011 2:53PM (Massively)Last chance to capture your EVE character's portrait
Jan 6th 2011 11:24PM (Massively)I would say it's more about CCP's long-term goal of making EVE Online the best sci-fi/space opera simulator ever. World of Darkness just happens to be able to get the benefits from it.
EVE Online developers discuss the depths of character design
Dec 11th 2010 3:52PM (Massively)I hope CCP will make reality of their (old?) dream to make space flight and combat more twitchy and less clicky. Then EVE would really be the best space game ever.
EVE Online developers discuss the depths of character design
Dec 11th 2010 1:32PM (Massively)I'm an on and off EVE player and roleplayer. What I've missed is a representation of me that's more than just a (not very impressive) head in a box.
When this is released, it's one step closer to CCP's goal of making the best space game ever. Incarna will be another big leap.
Now if they only could make space combat fun...
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