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Barney Boomslang

Member since: Sep 20th, 2006

Barney Boomslang's Latest Comments

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Second Life Insider7 Comments
Massively5 Comments

Vectorform submits landmarks and navigation beta for Second Life

Oct 3rd 2008 5:37AM (Massively)
This must be the most moronic idea on user interfaces I ever seen. Sorry, a "back/forth" metapher for teleporting and locations? That's completely insane and breaks with _any_ form of understanding a new resident might get from a virtual world. Note the word "world" in that sentence. This is no friggin website.

I guess I know why that "award winning company" didn't get any award, yet: they regurgitate old metaphors for the wrong places. There is nothing new on that idea - it's just applying something to a virtual world because the designer who made that change doesn't have a clue what a virtual world is about.

The labs idea on landmarks might not have been perfect, but it was as good as I ever have seen it addressed - landmarks as tangible objects you can give others and pass around, like you can do in RL with snippets of paper with addresses written on it. The only thing that might be needed would be a better UI for management of the collection of landmarks in your inventory (which btw. you can organize in folders) on the big map window - so you can navigate your large collection efficiently.

But what really kills me is the stupid idea of back/forth buttons. What should they go to if you walked from one place to the other? where will they end up if parcels or sims are telehubbed? It's just stupid.

Peering Inside: Rewards and recognition

Jul 7th 2008 11:13AM (Massively)
Well, the absolute height of failure with regard to recognition by the lab for me is the Hippo awards. Now, what a great idea: lets have an award that recognizes the great work developers contributed to the open source client (which was one of the reasons to do the open sourcing at the start - getting those contributions). Make a big show around it. And then completely ignore each and every of those awarded developers, and especially ignore their contributions.

Wow. If I read it in a book, I wouldn't believe it.

Calling all cultures? Not any more

May 30th 2008 2:08PM (Massively)
Ah, the whitewashing of the walls begins. Everything to make yourself look good. When the sowjets did it, when the chinese did it, there was big complaint. When you do it to your fake community, it seems all ok.

Now wouldn't it be fun if the presenters at SL5B would call a quit on it, too? I mean, sure, SignpostMarv stepped down, obviously disgusted, but hey, what about if the lab had an empty birthday cake? Ah well, I guess it won't happen, too many fanboys/fangirls there to "stand by the lab" instead of doing what would be appropriate here: kicking the lab where it hurts.

Peering Inside: The silence of the lab

May 19th 2008 1:36PM (Massively)
Sorry, Quarl, I respect your works on the client and all - but it seems you missed the communications 101 ;)

The lab might be a big place and I bet you don't think all as one, but when it comes to communications, there are maybe a handfull of lindens who regularily post on the sldev list. I am sure it would be a good idea if those lindens would talk to each other and maybe in situations like that where people _explicitely_ ask whether something is a feature or a bug and speculate on it, just chime in. Even if it is a "wooops, I didn't hear anything about a limit being lifted, let me check with the relevant linden, hold your horses", that would have been fine.

But the total silence and utter ignoring of it is just completely disregarding all open source devs as a viable partner. It's just another thing where people from the "community" are bopped with their noses on the fact that this proposed community just plain doesn't exist.

I mean, come on, this wasn't about "lets color this checkbox yellow", but about one of the heavily-discussed things in recent time, about megaprims.

Peering Inside: The silence of the lab

May 19th 2008 11:44AM (Massively)
What is especially funny: neither on the sldev mailing list nor on the Jira report on this feature/bug did any linden ever voice anything. They did post on the list, though, in that time - but nobody bothered to even once say something to developers in the two prim communication channels to developers. That's big-time lame.

Contest: Create a Parental Control Tool for SL

Aug 22nd 2007 7:14AM (Second Life Insider)
Uh, this is nuts. Sorry to say, but it is completely nuts. Even more n uts than "Parental Guidance" parcels. The ToS say explicitely that minors are not allowed in SL - so what would you need parental controls for, in a service where letting your kids on the service is a violation of the ToS? Plain nuts.

SLCC musicians row over additional terms

Jul 5th 2007 4:07AM (Second Life Insider)
Well, a timing error can be fixed for next SLCC. A loss in trust can't be fixed that easily - and lots of what happened around that boils down to me as a "loss of trust" problem (especially the not-public intermingling of TFU as non-profit and Phreak Media as for-profit). Add to that the fact of the rather ill conceived "community standards" they posted (why does everybody has to pull the community into this when it's just a bunch of ppl who write something?) and there is even a similar request for talkers at that conference:

http://www.ericrice.com/blog/?p=603

scroll down to Peter Haiks comment - they asked talkers for exclusive rights to their talk, too, for later publishing. But you know, you don't need to get _exclusive_ rights for publishing ...

Yes, timing might be the show-stopper for this year, but there is much more in that thing than just bad timing. And some of that might come back to them in a bad way next year (like the rather clumsy music organization with musicians playing in front of empty rooms due to problems with the drinks from the free bar outside not allowed inside comes back to them now in the discussion).

It's one thing to be amateurish when running an amateur event. It's another thing to go amateurish when you put out hard contracts and stuff like that.

SLCC musicians row over additional terms

Jul 5th 2007 3:39AM (Second Life Insider)
Actually it is all about the content and the who. Yes, the timing is one of the problems. But the release form is by far no standard release form - it hands over far too many rights to the broadcaster. Read the comments, especially those from musicians in the biz for some years. None of the musicians say this is a normal release form. It's not about just a few additional rules. It's not just little broader than usual. It's not just Slimmy and a few who decline - it's hit a broad wall of non-acceptance in the musicians group.

And how can it not be about who gets the rights assigned, if nowhere in the discussion the organizers a) say who actually this Phreak Media LLC is (instead residents have to dig that up) and b) nowhere in the discussion Nethermind Bliss actually tells people that she is on both sides of the fence - on the side of TFU as SLCC organizer _and_ on the side of Phreak Media as the PR person of Phreak Interactive, who according to their own press release where "chosen" to broadcast in February allready?

Really. Dig in the comments. Read the stuff and look at what people found out on their own. Saying it is all just about the timing is rather ignoring all the other problems in that discussion.

Are they having any more fun?

Dec 12th 2006 10:07AM (Second Life Insider)
Well put :D

Plan B - Planning for disaster

Dec 10th 2006 2:56PM (Second Life Insider)
We still run our show-and-tell event at the same place and the same time every sunday - despite lag, crashes or whatever. We do havbe alternate venues ready, though, so if the need arises, I can switch out an alternate place and hold the event there. But essentially we try to do the event at the same place and time, so ppl can count on it. Actually I noticed that it works good, even though we often are lagged down bigtime, have tons of packet loss or other problems. In the end, its about the fun and you can get that with lag, too ;)

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