I don't want to see a NWN online game period. MMO conventions will destroy everything that made the games interesting."
uhh..you seem to be forgetting that Neverwinter Nights started out as The First MMORPG in every sense of the term. It was through Quantum Link, a C64 online community program, later known as AOL. AOL maintained NWN for several years before killing it, much to the chagrin of it's players, most of whom only had an AOL account to play NWN.
The fact that Bioware released NWN with minimalistic multiplaying capabilities actually annoyed most of us who loved the original.
(sorry for double post, this is where I meant to post this reply)
I don't want to see a NWN online game period. MMO conventions will destroy everything that made the games interesting."
uhh..you seem to be forgetting that Neverwinter Nights started out as The First MMORPG in every sense of the term. It was through Quantum Link, a C64 online community program, later known as AOL. AOL maintained NWN for several years before killing it, much to the chagrin of it's players, most of whom only had an AOL account to play NWN.
The fact that Bioware released NWN with minimalistic multiplaying capabilities actually annoyed most of us who loved the original.
Breaking: Turbine sues Atari over Dungeons and Dragons Online
Sep 2nd 2009 3:11AM (Massively)Breaking: Turbine sues Atari over Dungeons and Dragons Online
Sep 2nd 2009 3:08AM (Massively)Breaking: Turbine sues Atari over Dungeons and Dragons Online
Sep 2nd 2009 3:06AM (Massively)I don't want to see a NWN online game period. MMO conventions will destroy everything that made the games interesting."
uhh..you seem to be forgetting that Neverwinter Nights started out as The First MMORPG in every sense of the term. It was through Quantum Link, a C64 online community program, later known as AOL. AOL maintained NWN for several years before killing it, much to the chagrin of it's players, most of whom only had an AOL account to play NWN.
The fact that Bioware released NWN with minimalistic multiplaying capabilities actually annoyed most of us who loved the original.
(sorry for double post, this is where I meant to post this reply)
Breaking: Turbine sues Atari over Dungeons and Dragons Online
Sep 2nd 2009 3:05AM (Massively)I don't want to see a NWN online game period. MMO conventions will destroy everything that made the games interesting."
uhh..you seem to be forgetting that Neverwinter Nights started out as The First MMORPG in every sense of the term. It was through Quantum Link, a C64 online community program, later known as AOL. AOL maintained NWN for several years before killing it, much to the chagrin of it's players, most of whom only had an AOL account to play NWN.
The fact that Bioware released NWN with minimalistic multiplaying capabilities actually annoyed most of us who loved the original.