| Mail |
You might also like: WoW Insider, Joystiq, and more

mailhierher

Member since: Aug 24th, 2009

mailhierher's Latest Comments

Blog Activity
Blog# of Comments
Massively35 Comments

The Daily Grind: Do you aim for the level cap?

Mar 27th 2010 12:31PM (Massively)
In my experience games like WoW become quite boring as soon as i reached the level cap. WoW's so called endgame is more or less the same as leveling just with items instead of experience points. It's still character progression but much slower and much more grindy and repetitive so i'm not rushing towards it.

In other games this can be different.

Richard Garriott talks about Portalarium and the future

Feb 20th 2010 9:23AM (Massively)
I don't like browser games and I don't like Facebook either

The WoW Player's Guide to Star Trek Online

Feb 2nd 2010 9:40AM (Massively)
Do WoW Players realy need a guide to everything? Are they lost without someone telling them how to play? ;-)

The Daily Grind: When do levels get ridiculous?

Jan 17th 2010 5:42PM (Massively)
Pure Numbers don't tell anything - nonetheless they should stay on a manageable scale.

What i don't like is when a high level charakter has 200x the health does 500x the damage of a beginner. Such things are just to unrealistic for my taste. If you get hit by an arrow you bleed, regardless if it was shot by a lousy goblin or a highly trained arcane archer.

The Daily Grind: Do you need the box?

Jan 3rd 2010 8:43AM (Massively)
As the proud owner of a DSL-light connection with 384kb/s dowload bandwidth I'd say: yes I do need the box...

Massively Reader's and Staff Choice Awards results for 2009

Jan 1st 2010 4:51PM (Massively)
Best Visuals/Graphics: Runes of Magic...

...This made me laugh ;)

World of Warcraft: Game of the Decade

Dec 30th 2009 7:01PM (Massively)
Although WoW becomes worse from day to day in my opinion i think it deserves this title. It had a huge impact on the industry and still has. It's the game everyone is talking about - even politicians. Ask anyone on the street: chances are that he at least heard of WoW.

The Daily Grind: Do you vote with your wallet?

Dec 29th 2009 2:32PM (Massively)
I'm an egoistic person so as long as a game is still fun overall i play it - even if i dislike some aspects of it.
If a game goes to far in the wrong direction i cancel. This may be triggerd by a certain change but is always based on a couple of reasons.

Attacking the holy trinity of MMOs

Dec 22nd 2009 2:17PM (Massively)
The holy trinity is one approach to encourage group play and establish class synergy. It is certainly well suited for a game like WoW or other similar MMOs.

However, it's not the only valid approach - you need a class system that fits to your gameplay and if your gameplay is different there might be better alternatives. A game with damage dealers only can work out as well, as long as the synergetic effects of grouping are noticeable enough.

In a less combat centric rpg there might be room for roles which have not much to do with combat at all.

Anti-Aliased: Rogue rage pt. 2

Dec 18th 2009 3:28PM (Massively)
It's not just rogues: a mage should also be more than a fireball thrower, a priest more than a healer and a Ranger/Hunter more than an archer.

It's a general problem with those combat-centric MMOs nowadays. When fighting is the only thing to do then every class becomes a fighter in some way.

Featured Stories

Engadget

Engadget

Joystiq

Joystiq

WoW Insider

WoW

TUAW

TUAW